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View Full Version : New Quests/Old Wilderness


xFelix
02-10-2008, 04:23 PM
You guys should add new quests that allows players to make there own god-like set on there own... kind of like tech pants and shield of aces... Its horrible to have to depend on a crew, I mean honestly lets face it.. Most crews that beat the top gods wont let the items go to an outsider for no reason at all.. And to whoever has a smart remark about Fabarist/Zimbobist... HAVE YOU SEEN HOW ABSOLUTELY USELESS THOSE ITEMS ARE?

Dest Set > Fabar+Zimbob Items

it would be nice to see...

DC Gods > Dest (but only by a little step..)

OR


Simply bring back the wilderness.. But make the wilderness gods spawn like normal dc spawn mobs(1v1 attack and have a 2 minute reserv. [yes i skill legitimately] for the person who spawned it [you can even make it so that they cant spawn until x amount of days after they were killed...])and drop completely random items like crit augs, block augs, treasury items, potions, synge-sigil items, and such... maybe even add ultra rare drops of life forces...
would be fun to see crew upgrades drop on them too.. cause lets face it.. 20,000+ points to upgrade a crew is a bit steep...

if you dont give the spawning player 2 minutes though, hell never be able to skill and kill it before a lvl 65+ kills it unskilled....

sindeadman
02-10-2008, 04:43 PM
i like it doubt they will do it.

Domination
02-10-2008, 11:35 PM
You guys should add new quests that allows players to make there own god-like set on there own... kind of like tech pants and shield of aces... Its horrible to have to depend on a crew, I mean honestly lets face it.. Most crews that beat the top gods wont let the items go to an outsider for no reason at all.. And to whoever has a smart remark about Fabarist/Zimbobist... HAVE YOU SEEN HOW ABSOLUTELY USELESS THOSE ITEMS ARE?

Dest Set > Fabar+Zimbob Items

it would be nice to see...

DC Gods > Dest (but only by a little step..)

OR


Simply bring back the wilderness.. But make the wilderness gods spawn like normal dc spawn mobs(1v1 attack and have a 2 minute reserv. [yes i skill legitimately] for the person who spawned it [you can even make it so that they cant spawn until x amount of days after they were killed...])and drop completely random items like crit augs, block augs, treasury items, potions, synge-sigil items, and such... maybe even add ultra rare drops of life forces...
would be fun to see crew upgrades drop on them too.. cause lets face it.. 20,000+ points to upgrade a crew is a bit steep...

if you dont give the spawning player 2 minutes though, hell never be able to skill and kill it before a lvl 65+ kills it unskilled....

I doubt they'll re-add the wilderness and there's already been alot of good ideas for it.

The crew upgrades dropping is never going to happen.

CheechEam23
02-11-2008, 12:20 AM
yea i just made a post about wilderness a few days ago

i wouldnt change the crew raids tho

but better quest gods that dont take as long as sheild of aces would be sick

and mabe bring back the gems like the old wilderness that give attack, ept, and some of the new stats too

like resistances and shit.. have the wilderness be a new city.. like a completely different place from diamond city.. the wilderness lol

wat do u thinkkkkkk ppl?

Domination
02-11-2008, 01:14 AM
Personally we're all getting kind of sick of the resist stuff.

GiveItToUsRaaaw
02-21-2008, 07:22 PM
ZOMBIE SKULLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

amirite?

CheechEam23
02-21-2008, 08:53 PM
fully the right idea..

more items like that would be awesome

andddddddddddddddd so would wilderness