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Piggie69
03-17-2009, 06:39 PM
Why is it when we siege a guild hall, you get Divine Punishment, when you kill someone? If they are defending, they are targets surely?
Also when being attacked,i kill them, I get DP!
This seems very unfair!

TehNo0b
03-17-2009, 08:43 PM
Why is it when we siege a guild hall, you get Divine Punishment, when you kill someone? If they are defending, they are targets surely?
Also when being attacked,i kill them, I get DP!
This seems very unfair!


Yes it is unfair, we've all been posting about this for some time now and even posted some ss's hoping admins would implement some sort of 'first strike' feature where you could defend yourself legitimately without getting DP. Even was a poll on it, might do ya some good to search it and bump it up some.. was a pretty good discussion on the matter.

SaintSin
03-17-2009, 09:13 PM
I wasen't aware DPs were a bug?

Sparda1234
03-18-2009, 05:13 PM
I think one change that might fix it, is making it so if your in a guild siege trigger, which is a pretty big area around the halls themselves, you can't get divine punishment if u kill someone while your in one. it won't fix it happening around graveyards etc but I want to do something about all PvP just orbiting around GY's anyways cuz thats boring it should be around halls or towns or something

If your close to your hall defending it you shouldn't go red but if u chase someone to a GY or something yes, u will go red


Just a few quotes from fero on your subject and no DP isnt a bug so thread moved.

Don432
03-18-2009, 09:06 PM
I 100% think no divine punishment during guild sieges is best for everyone.

yneos
03-18-2009, 11:12 PM
the admin already said hes gonna make it so a certain radius around the guild hall will have no DP's allowed. outside of that radius and DP's will happen.