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View Full Version : White Rune Final's and Scorching Missile


monaro
12-29-2008, 11:08 AM
I feel that the lvl 50 white runes are a little bit underpowered for what they are atm, as we have been waiting patiently for months to finally be able to use these runes, but atm it just seems as if they arent worth it.

We have all recently been fiddling around with the links and found most of the lvl 50 runes, lvl 50 black runes i must say are quite nice. But, when it comes to white runes they arent much better than the supreme ones. EG. Supreme rejuvenate is something like 1380 - lvl 50 is only 1600, which isnt much more, and therefore it is not worth going to the effort in getting that rune, and also could have a possibility to effect the economy as the rune is less wanted, therefore costs less as people wont pay high amounts for it.

On these notes, the Righteous crosses will be dissappearing like mad flies if we use it on every spell, just like Burning runes at the moment. This is why most people use all of their supreme spells still, as the lvl 50 ones are just ridiculous in the amount of burning runes you must use, especially considering how hard they are to get. (one thing i miss about goon, looting them from him ;). I think that nobody will want to use these runes as they dont want to waste their reagents on a spell that is only slightly better than the supreme one that we have been using for ages. So i can suggest a little bit of a buff up for them. EG with lvl 50 holy shield, there is only 200 dmg difference between the 2 which is about 1/5th of a hit from the mobe in PoN and CP. therefore i think this spell should be at least 1000 absorb. As for reme rejuvenate and the others, rejuv can probably go up to about 1900 at least before it gets too overpowered, as not many people use it anyway as it is slow and takes up 3 mana balls, but if there was a spell that did literally double the amount of BFA then i think the mana and speed sould be worth it for the healing person.

The next thing is scorching missile, and ill refer all of this into comet/blazo terms. As it stands, comet basically hits only 100-200 more damage than blazo's fireball, yet it takes so many reagents including burning runes and take a whole 7 seconds to cast, not to mention 4 mana balls, which is 2 blazos and double the damage right there. I think if this skill is to be actually useful, and by that i mean players using it for pve and pvp purposes other than seeing if they can kill other players in 1 hit (yes thats mainly all its used for at the moment lol), then i suggest either decreasing mana balls it takes, decreasing the amount of reagents it takes, decreasing the time limit, or, my personal favorite, buffing the damage it does by like 200.

KingApocalypse
12-29-2008, 11:20 AM
damn......white isnt underpowered,

1600 rejunevate too low? lol man with an average intel set thats 4-5k heal at least? lol
that means we cant kill a white? :|......cus 1 heal restores its whole health.....be realistic please...

about the comet i do agree with you....i use it for the show only...never for bosses or something, its EATING my mana + the damage is too low
i can do 3-4 blazofireballs in that time with WAY more damage done :)

monaro
12-29-2008, 11:25 AM
damn......white isnt underpowered,

1600 rejunevate too low? lol man with an average intel set thats 4-5k heal at least? lol
that means we cant kill a white? :|......cus 1 heal restores its whole health.....be realistic please...

about the comet i do agree with you....i use it for the show only...never for bosses or something, its EATING my mana + the damage is too low
i can do 3-4 blazofireballs in that time with WAY more damage done :)

Nobody uses rejuv as it is as the mana is too much and if u used rejuv in pvp especially, ur dead by the time you have finished casting it.

tripp
12-29-2008, 04:12 PM
Nobody uses rejuv as it is as the mana is too much and if u used rejuv in pvp especially, ur dead by the time you have finished casting it.

that and well i dont think many people have reme rejuv... i know i dont :(

SaintSin
12-29-2008, 04:45 PM
I'v never used Scorching Missle, in any form, so I can't really comment on that but I do think white it very underpowered. For one, we don't have a 50 healing pet The level 40 we do have only heals for about 300, if your lucky. Reme Healing Light heals for 1000-ish which is okay but I'm hopeing if we ever get out level 50 runes it should be a larger increase. While we're on the 50 runes, we need them. As of now all we have are, Recover (whitch needs a buff) and Blessing From Above (which is something I really need lol).

lol man with an average intel set thats 4-5k heal at least

How much is average to you? With 600 Intel I could only heal for (maybe) 2K. I haven't used Reme Rejuve but I remember used Sup and not healing for anything anywhere 4K. My reme heal only heals for 1300-if I crit.

DeathStalker908
12-29-2008, 05:00 PM
I don't think rejuvination should have a higher healing amount, but I do think the casting should be at 3 seconds. Why? It's because people heal at 3k with Blessing from Above (level 50 heal), imagine what they can do with the Rejuvination. With the holy set, they can heal just about all their HP in one heal.

I don't have scorching missle either, and I don't even try getting it because it uses too many reagents and because there isn't that much of a difference in spell damage from a blazo. If the casting time is about 3-5 seconds, or if the damage was increased, I would try to get it. But until then, I find it useless.

monaro
12-30-2008, 04:07 AM
All im saying is that the spells are only slightly better than the reme ones, and at the cost of crosses now, nobody will even consider using them.

KingApocalypse
12-30-2008, 05:11 AM
All im saying is that the spells are only slightly better than the reme ones, and at the cost of crosses now, nobody will even consider using them.

well, thats true. Some spells of the red/green class got the same problem,
Red
- Raging comet,
- Billowing inferno
- Hell shield
- Searing Blaze

Green
- Noxious sap
- Thorn shield
- Convalesce
For those spells you need burning runes / living vapor....they are hard to get, while rightioues crosses and dark scripts are EASY to get, but its not worth using them, because the supreme version of those (red/green) spells are slighty weaker.

I'm sure this counts for the other classes also, blue i think since arcane powder is rare also.