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makavelitehdon
01-14-2008, 05:52 PM
Okay so Stone Raven, worked out well, changed the game play the items that people wear now, but now its pretty easy since most of the people who do it are set with a good items that let them beat the raid and quest easy.

So how about Stone Raven Two, it can have a totally different name or something. It can also be for higher level players, and be way harder then the old raven.

I have been talking with few people about this idea and they like it, so going to post it here, will sum it up to the point.

Basically new area is added. In that area when you enter the first mob you see is a like a start up mob. You accept the quest, you read what it says (pretty much this first mob tells you the story of this place, how it was before, what has happened with it etc like a start to a story). When you done with that, read the full story, it tells you that to enter the (new area name) you need a key because the gates to that area are sealed due to the reason what has happened before ( you find out what happened in a story). So this first mob tells you how you can get the key and stuff so you can enter the place.

After you enter the gates of the new area, you see another talk mob. This talk mob tells you again what happened how it is now in this area, pretty much what has happened and what you will need to do in order to survive in this new area.

That talk mob will tell you that you will have to choose a path (ie a rebel or protector). So you choose your path, do the quest for the path you chosen to be a part of that group.

So now how the new stone raven starts, that after you have finished those first two parts, have chosen your group (You do the first two parts only one time, so you stay with the group for ever), you go to your area (it can be divided the area place into 2 place ie for the rebels and protectors, so rebels go to their side and so do the protectors). So you go to your side and to enter your side you need to care a key (get from a crate like with current SR).

So you enter with the crate and you do quests like in old stone raven, but harder and more quests, that can be redone like with current SR.

But how it can work differently, is that to finish the part that can be redone over and over, you will need to be in a group of people who are the same group as you are. So lets say you are a rebel so you need a group of people who are rebels also in order to complete the run.

Thats just a summarized version. Just want to see what you guys think, and what admin's think.

Thanks

simonrobinson
01-14-2008, 05:54 PM
damn it mak u stole my idea n posted it here poor very poor

makavelitehdon
01-14-2008, 05:54 PM
Your idea lol I was the one who told you about it

Wizzy
01-14-2008, 05:54 PM
You just want a new SR because the one now is reaching its limit for you and your selling of SR items :D

Aside from that. I think we're ok with the current SR for a little bit. I think something completely new and original should be added, am just not sure what.

bychman
01-14-2008, 05:56 PM
I would much rather see a LOW level SR first. IT would entice lower lvl players to be more active and to play harder to move into the CURRENT SR, and then AFTER that potentially like you said mak a high lvl SR.

makavelitehdon
01-14-2008, 05:56 PM
Well it can be way different from current SR, more stuff to it can be added like make it more crew involved not only 5 members but more and which take more time to complete.

Also it can be set so you can only do it only 1 time a day or certain amount of time per week.

simonrobinson
01-14-2008, 05:58 PM
no w1zzy the economy on outwar is dead at the moment crews sell gods also not just raven and those god items are now outdated and hardly sell at all. a new injection of better upgraded items need to be added to kickstart the economy. wether it be raven 2 or some other gods its definatley needed on outwar

ODJake
01-14-2008, 06:01 PM
I agree with both W1zzy and Bychman. We need a lower level SR equivalent for the lower level people so that they can make it to the higher levels and compete with those already there.

AND we need lvl 60-70 quests so that its not just grinding xp in DC. The 60-70 quests can be SR like, or something entirely new, preferably the latter.

Egnar
01-14-2008, 06:01 PM
I don't think a new Stone Raven is the way to go. The problem with Stone Raven is/was that all the points are being dumped out of the system when you enter which is why the economy is dying. The only reason prices were so high in the begining is because flasks were not available in the treasury and were only available through a small event that finished up quickly.

Stone Raven items are so cheap not because of the people who can do it (though being able to do it everyday is pretty debilitating) but because so many people do it and dump points out of the economy so very few are left in the economy for purchases.

schietstoel
01-14-2008, 06:02 PM
i see alot of good idea's out here on the forums, maybe we could make some kind of group of ppl that makes real good idea's and send ow some of our best idea's completely with item names, room layouts, mob names, all the stuff around it.

this might save the ow admins lots of work and they only have to aprove it and built it.

bychman
01-14-2008, 06:02 PM
no w1zzy the economy on outwar is dead at the moment crews sell gods also not just raven and those god items are now outdated and hardly sell at all. a new injection of better upgraded items need to be added to kickstart the economy. wether it be raven 2 or some other gods its definatley needed on outwar

Your speaking on behalf of only sigil server. While torax, fabar, zimbob, and rancid prices are slowly coming down, there is no point ecnomy nearly as bad as sigil. However, I'm sure adding new gods or new SR, wouldn't hurt ANY of the ecnomies at all.

bychman
01-14-2008, 06:03 PM
i see alot of good idea's out here on the forums, maybe we could make some kind of group of ppl that makes real good idea's and send ow some of our best idea's completely with item names, room layouts, mob names, all the stuff around it.

this might save the ow admins lots of work and they only have to aprove it and built it.

There's an idea submission page somewhere hidden on outwar. But the staff rarely reads it as far as I know.

snyper816
01-14-2008, 06:04 PM
same as my idea in "wilderness- new idea" except yours is a higher lvl version, if you think there should be one for lower levels go look at that one

schietstoel
01-14-2008, 06:04 PM
last time i checked that page it wasnt working.

simonrobinson
01-14-2008, 06:05 PM
we already do a load of ideas none get used or a very few

Wizzy
01-14-2008, 06:05 PM
Once the stoneraven item prices came down almost by more than half since the recent price wars on the Sigil server, all other non-raven items were reevaluated based on the stats compared to raven items and subsequently those prices fell as well.

makavelitehdon
01-14-2008, 06:09 PM
Like this is not an idea of making points and stuff, it just an idea to make the game more intersting again. You can set item levels like on nur zhul items that only certain levels can wear those items. So if you do this that only certain lvls can wear it will not kill the game like the current stone raven did

Sparda1234
01-14-2008, 06:11 PM
To the people saying that they want a lower level stone raven - no.. The higher levels should have access to more things, the fact that it has a higher level requirement should give people encouragement to grow and be able to do it. There are plenty of quests out there to do at a lower level and it is not as if it is hard to get to level 55...

The game does badly need something new on it, and although a tweaked version of raven isn't original it is at the end of the day something new which we would be able to do. I like the different fractions idea like the zimbobist and fabarist ect. Each fraction would have there own gods to raid, own story line and own items. So i don't think it is that bad of an idea.

Maybe it will be added after they add that other quest of yours mak lmfao :p

Add more levels lol :p

makavelitehdon
01-14-2008, 06:13 PM
Ye like if you choose the side you want to be, the story line and the quest you will have to do will be different, but at the end the items might be same or similar that are dropped by the boss raids.

simonrobinson
01-14-2008, 06:14 PM
you constantly hear the small guys saying do this for us do that for us, yet there are already so many things out there for the smaller player. The more active bigger accounts on the game what do we have anymore to keep us playing. Nothing all we can do each day is grow as theres nothing for us to do

Egnar
01-14-2008, 06:14 PM
You have to rememeber, Sparda, that it is much harder to hit 55 then it was when you hit 55. When they changed the level formula I couldn't help but think "wow, anyone under 50 got completely screwed'.

Our current low level system is based around our old leveling formula. Now that you need more then double the experience to get from 1-55 it does make sense to also add more quests to the lower end of the game where the majority of players sit.

snyper816
01-14-2008, 06:14 PM
To the people saying that they want a lower level stone raven - no.. The higher levels should have access to more things, the fact that it has a higher level requirement should give people encouragement to grow and be able to do it. There are plenty of quests out there to do at a lower level and it is not as if it is hard to get to level 55...

The game does badly need something new on it, and although a tweaked version of raven isn't original it is at the end of the day something new which we would be able to do. I like the different fractions idea like the zimbobist and fabarist ect. Each fraction would have there own gods to raid, own story line and own items. So i don't think it is that bad of an idea.

Add more levels lol :p

for people who dont have a lot of money to buy points it is incredibly hard to get to level 55, let alone 50...a lower lvl stoneraven will let them grow faster, get better items, and eventually grow to lvl 55 and do he normal stoneraven

Wizzy
01-14-2008, 06:14 PM
To the people saying that they want a lower level stone raven - no.. The higher levels should have access to more things, the fact that it has a higher level requirement should give people encouragement to grow and be able to do it. There are plenty of quests out there to do at a lower level and it is not as if it is hard to get to level 55...

Agreed. I would still push for something original though, hoping it'd be worth the wait.

bychman
01-14-2008, 06:16 PM
Sparda you also need to consider that at best a normal player DCing stizzy is roughly gonna break 100k. If that. While you in SR are gonna break 500k. Do some basic math and you realize that LOWER level players now more then ever need the growing help and quest-lines more then high levels.

makavelitehdon
01-14-2008, 06:16 PM
for people who dont have a lot of money to buy points it is incredibly hard to get to level 55, let alone 50...a lower lvl stoneraven will let them grow faster, get better items, and eventually grow to lvl 55 and do he normal stoneraven

There are a lot of people who do not use money to upgrade their accounts or buy points. I have played this game for some time and haven't spend a dime.

It just depends how you play it or how active you are.

simonrobinson
01-14-2008, 06:17 PM
for people who dont have a lot of money to buy points it is incredibly hard to get to level 55, let alone 50...a lower lvl stoneraven will let them grow faster, get better items, and eventually grow to lvl 55 and do he normal stoneraven

snyper what you dont seem to understand is people like myself,sparda,makavelli had to work damn hard to get to the levels we are now doing all the quests raiding the gods dcing ect. thats the whole point in outwar you dont become 1337 so to speak overnight it takes years of hard graft

Sparda1234
01-14-2008, 06:20 PM
you constantly hear the small guys saying do this for us do that for us, yet there are already so many things out there for the smaller player. The more active bigger accounts on the game what do we have anymore to keep us playing. Nothing all we can do each day is grow as theres nothing for us to do

Exactly..

Now that you need more then double the experience to get from 1-55 it does make sense to also add more quests to the lower end of the game where the majority of players sit.

Yes that is true it is harder to hit level 55 now than it was, but it still is not hard to do. They should add a bunch of new quests i agree but for the big things like stone raven it should stay as a high level thing.

for people who dont have a lot of money to buy points it is incredibly hard to get to level 55, let alone 50...a lower lvl stoneraven will let them grow faster, get better items, and eventually grow to lvl 55 and do he normal stoneraven

LOL that is just a poor excuse, it is easy to grow and get far on this game without having to spend money to buy points, many people have done it and many more people will.

snyper816
01-14-2008, 06:32 PM
in response to everyone who complained about my previous statement... ive been playing this game just as long as any of you, possibly longer, and i was not particularly just talking about myself before, many people dont spend a dime on this game, but are on like 24/7 so they can DC all day and grow just as well as someone who buys rage pots and exp boosters. but some people who dont spend money on outwar can only come on for a few hours a day or so and only use up whatever their max rage and thats it. so say you only have 8k mr, without more rage than that and no exp boosters you can get no more than like 30-40k out of that

makavelitehdon
01-14-2008, 06:35 PM
Talking about all of this. Got another idea.

Like some of you guys have said, you want something like easier stone raven. So what can be done is also another new area, which will be like a training ground for current stone raven. Like most of the people know that you need some resitance items which been provided by war of zhul and now not in a game, so this area can also be made based on some story line, that you have to team up with people and go threw and get new items (weaker items) but enought to get a chance to do current stone raven with out current stone raven items if no one doesnt have them.

So if it can be worked out two new area can be added. It will take time no doubt but can be done.

simonrobinson
01-14-2008, 06:42 PM
in response to everyone who complained about my previous statement... ive been playing this game just as long as any of you, possibly longer, and i was not particularly just talking about myself before, many people dont spend a dime on this game, but are on like 24/7 so they can DC all day and grow just as well as someone who buys rage pots and exp boosters. but some people who dont spend money on outwar can only come on for a few hours a day or so and only use up whatever their max rage and thats it. so say you only have 8k mr, without more rage than that and no exp boosters you can get no more than like 30-40k out of that

thats why you work hard to get better items and more maxrage and so on you have to build up slowly. the people with the money they build up faster but it costs them real money. You can laugh at um for spending real money on an online game

champ
01-14-2008, 06:44 PM
the people with the money they build up faster but it costs them real money. You can laugh at um for spending real money on an online game

I do that daily ;)

snyper816
01-14-2008, 06:46 PM
thats why you work hard to get better items and more maxrage and so on you have to build up slowly. the people with the money they build up faster but it costs them real money. You can laugh at um for spending real money on an online game

im not trying to put them down or you down or anyone...im just saying it is easier for some people who dont spend money on OW to grow than it is for others for many reasons such as time online a day due to school or work, internet speed, etc.

thats all im saying, and you kinda have to agree with that


anyway back to the main point, i like the idea of a second/third stoneraven idea for lower and higher lvls, it will work either way, both would be nice because lower levels can finally get better items and get the hang of a stoneraven basis and eventually get to the current stone raven, and the higher lvls will be able to expand beyond stoneraven

MrTrix
01-14-2008, 06:51 PM
The problem is the strong get stronger and the guys who don't have the money to spend on the game can't improve. So even if a new StoneRaven or gods were added the more powerful crews would have the advantage and the rest of us just get screwed until the items are abundant.

SnIpEuOuT
01-14-2008, 06:56 PM
The problem is the strong get stronger and the guys who don't have the money to spend on the game can't improve. So even if a new StoneRaven or gods were added the more powerful crews would have the advantage and the rest of us just get screwed until the items are abundant.

The already strong should be able to keep getting stronger or else there would be no point in getting better.

snyper816
01-14-2008, 07:07 PM
The problem is the strong get stronger and the guys who don't have the money to spend on the game can't improve. So even if a new StoneRaven or gods were added the more powerful crews would have the advantage and the rest of us just get screwed until the items are abundant.

thats why adding one for lower levels, say lvl 40 or 45 or so, would help the low lvls grow

Kourtney
01-14-2008, 09:13 PM
Amazing idea! Wow I hope admins are looking open-mindedly at all this, its such a good idea. You could even have different medals(seals) for rebel and protector, little bit like the Horse vs Alliance in WoW, except Outwar style :) Great idea, you've got my support

Wizzy
01-14-2008, 09:15 PM
Don't you mean "Horde vs Alliance" ??? Or did I miss something.

Deathbringerxxx
01-14-2008, 09:18 PM
It would be better to give fully gemmed SR items to level 56s that have ungemmed old gods because they suck...

deadlyrebel3629
01-14-2008, 09:32 PM
If a new SR were to come out, it should have a whole new twist to it. It should also have lvl 60 requirement and the mobs should be wayyy harder then the current SR ones.

There should also be some kind of new gameplay content added for lvl +45's to help them grow faster.

makavelitehdon
01-14-2008, 09:36 PM
If a new SR were to come out, it should have a whole new twist to it. It should also have lvl 60 requirement and the mobs should be wayyy harder then the current SR ones.

There should also be some kind of new gameplay content added for lvl +45's to help them grow faster.

Like I have mentioned before, there could be like a training stone raven added for lower level players, who don't have any war of zhul resistance items, or any current stone raven items, and in this new area they can complete like a mini stone raven runs to get a lower amount of expierence and lower items then from the current stone raven. The items they would get form this would let them complete the current stone raven (not that easy but a bit hard, might have to use flasks etc)

And then for the higher levels create a totally new stone raven, like a new area that you will have to do a intro part to it, then choose the path you want to be and have to stick with your path for the rest of the game play.
It would be way harder then the current stone raven, I would say a higher level would have to be put in order to enter or do the quest. Also the items that would drop from the raids could have a level restrictions like nur zhul items.

Domination
01-14-2008, 09:38 PM
I thought there was already a another stoneraven coming within the next little while >:x

Kourtney
01-14-2008, 09:52 PM
ahahahah sorry Wizzy yes, Horde*

skydragon666
01-14-2008, 10:01 PM
How about if you add the raven The Mobs Dont Give Exp So your just doing it for the God Items That way people who do it wont grow 500k and the smaller players can start 2 catch up

Oh Ya Got The Money Flaunt It (People like me keep this gaming running if people didnt buy points = no ow = playing wow = Killing yourself for not getting in a guild

i will be expecting thank you messages on ow /me waits

Wizzy
01-14-2008, 10:16 PM
THANK YOU SKYLA! ^_^

makavelitehdon
01-14-2008, 10:17 PM
Your not welcome sky lol we don't want your money here

Lets get back to the topic

champ
01-15-2008, 06:37 AM
How about if you add the raven The Mobs Dont Give Exp So your just doing it for the God Items That way people who do it wont grow 500k and the smaller players can start 2 catch up

i will be expecting thank you messages on ow /me waits

I would sign for that.

Bloodkitty1st
01-15-2008, 06:59 AM
aye, but even so the mobs in the new Stone Raven, should attempt at being hard.
people have no problems taking the current gods spawns in there.

and the item drops are very good. So it unbalances the game.

jeffers1986
01-15-2008, 07:02 AM
I'm not complaining, the SR items ive accumulated so far have increased my growth quite a bit.

Wizzy
01-15-2008, 08:35 AM
How about if you add the raven The Mobs Dont Give Exp So your just doing it for the God Items That way people who do it wont grow 500k and the smaller players can start 2 catch up

Oh Ya Got The Money Flaunt It (People like me keep this gaming running if people didnt buy points = no ow = playing wow = Killing yourself for not getting in a guild

i will be expecting thank you messages on ow /me waits
I would sign for that.

I would too ^_^

Kourtney
01-15-2008, 10:13 AM
Id sign for that too Sky. Back before I even knew was SR was, I thought it WAS just for gods, and that the people doing it were just mad-growing out of their own rpt/mr from the items. DCing the area never shouldve been an option

skydragon666
01-15-2008, 10:57 AM
Glad you like it just seems 2 be more fair so we dont see people growing 1mil a day lol 9a bit of a joke 1mil took over 2 and a half year's 2 get now people grow 1mil a day way ott

titchnolan
01-15-2008, 11:00 AM
WHy is it all about growing we need to add features to loose exp this game is getting to easy ! rad my post about the return of wars

skydragon666
01-15-2008, 12:10 PM
well with tim (Snakes idea(=) about bp being full and losing exp would work and wit no growth from raven should cut peoples exp in half of what most are growing now

Rampid_Justin
01-15-2008, 12:13 PM
Do the majority of players think SR shouldn't have much to do with growing? (ie if we raised the rage needed or lowered experience, would OW players bomb the office or be happy? haha)

DarkPimpGuy
01-15-2008, 12:17 PM
bomb the office!

skydragon666
01-15-2008, 12:18 PM
/me Sends Bomb if you you don't Up rage eg 100 rage per mob or Make It So we Dont get Any Exp at All from the Mobs /ME Tells justin 2 stay home for the day

Zabuza
01-15-2008, 12:18 PM
remove the exp, and make sure you dont get 0 drops from the gods. and it will be awsome

sindeadman
01-15-2008, 12:20 PM
Do the majority of players think SR shouldn't have much to do with growing? (ie if we raised the rage needed or lowered experience, would OW players bomb the office or be happy? haha)

if you take exp out of sr , at least make it so you dont get a zero drop from the Gods you kill there.
increase the spawn time of the second part of sr to one hour and increase the drop of the plamsa.

caShis
01-15-2008, 12:21 PM
keep the rage the same but decrease the exp, to like 0 lol

DarkPimpGuy
01-15-2008, 12:22 PM
how about rage that's inversely related to your level?

IE the higher your level the most rage needed. this would stop the mega exp hunting by the higher level players but still allows lesser players to catch up.

If you up the raid cost, you run the risk of having players without enough rage to complete a full run.

darkmanx88387
01-15-2008, 12:22 PM
i mean come on people go from 55 to level 65 in a heart beat its just dumb lower exp gained from sr

Sensational
01-15-2008, 12:38 PM
how about rage that's inversely related to your level?

IE the higher your level the most rage needed. this would stop the mega exp hunting by the higher level players but still allows lesser players to catch up.

If you up the raid cost, you run the risk of having players without enough rage to complete a full run.

i think i agree with you here DPG. just the rage usage needs to be pretty high so that its not that much better than anywhere else.

and how about actually booting players from SR somehow so they cant sit in there for days on end dcing in there?

Wizzy
01-15-2008, 02:17 PM
Do the majority of players think SR shouldn't have much to do with growing? (ie if we raised the rage needed or lowered experience, would OW players bomb the office or be happy? haha)

Both. I wouldn't mind even though I'm one of the higher exp players. I think the people who will complain are the lower levels who DC there frantically to get into the rankings.

It will slow down the people who are already 30mill+ who are DCing there as well but by the same amount. So really, the gap between the "lower levels" and "higher levels" will STILL be there and probably always will be. It's just that people won't be able to grow AS FAST.

Draven
01-15-2008, 03:01 PM
I'd sign for it sky

KaStAnG
01-15-2008, 03:36 PM
In my opinion, Raven was meant to be difficult. I think you should raise the rage of the mobs instead of just lowering the epxerience. This way, crews might not be able to run through raven as much as they want because of the high rage expense, so crews like ours waiting for Dreg Nor and Kro Shuk might not have enough rage to go through. Also, this would help re-stimulate the economy. Prices would go up, people buy more points, we get more points for selling. Everyone wins ;)


PS: Sky smells

Wizzy
01-15-2008, 03:38 PM
What about the crews that have nothing to do but SR? They'd own the economy.

And another observation, we could just buy fury pots? ionno. Just a thought.

makavelitehdon
01-15-2008, 03:58 PM
I like the way the current stone raven is. Cause it will be kicking you out when ow sorts out the code on the icon.

With the new sr if it was to be added, it can be way harder then the current one, and it would be a great idea for the items to havel lvl restrictions just like zhul items. This way only certain lvl player can wear those items and this way the economy will not be killed as not every level will have that item. Cause right now peopel are starting the game and buying the stone raven items at lvl 10

simonrobinson
01-15-2008, 04:01 PM
[QUOTE=KaStAnG;1909]In my opinion, Raven was meant to be difficult. I think you should raise the rage of the mobs instead of just lowering the epxerience. This way, crews might not be able to run through raven as much as they want because of the high rage expense, so crews like ours waiting for Dreg Nor and Kro Shuk might not have enough rage to go through. Also, this would help re-stimulate the economy. Prices would go up, people buy more points, we get more points for selling. Everyone wins ;)


hi jon hope ya well
if people are *****ing and whining about stoneraven then just make the mobs and gods harder
im down with that drop another 25000 hp on um
make visages and others twice as hard

Sparda1234
01-15-2008, 05:47 PM
if people are *****ing and whining about stoneraven then just make the mobs and gods harder
im down with that drop another 25000 hp on um
make visages and others twice as hard

id agree to that ;)

skydragon666
01-15-2008, 07:57 PM
but that isnt going 2 the mass amounts of raven items in the game

Wizzy
01-15-2008, 07:58 PM
Yeah but that's a start.

skydragon666
01-15-2008, 08:18 PM
it's not going 2 stop crews doing raven 2 times a day it's the exp/ rage that's the problem

Hairyrasal
01-15-2008, 09:26 PM
id like this,and then maybe decrease the req lvl for SR 1 to 50 or so, so it would give some other people chances at a lower level with leet items still

crudedude
01-15-2008, 09:37 PM
no don't reduce the req lvl for the sr we have now. it gives smaller lvl accounts something to work towards, and most of them wouldn't be that useful in sr anyways they would just want to dc in there.

Frozt007
01-15-2008, 09:51 PM
I would much rather see a LOW level SR first. IT would entice lower lvl players to be more active and to play harder to move into the CURRENT SR, and then AFTER that potentially like you said mak a high lvl SR.

An idea branching off of both Mak and Bych is doing the new Event with a Temporary Level cap, and each of the Raid Mobs puts a different Status Cap on each player.

ie: First Raid Mob= Crit-20%
Second Raid Mob= HP-20%
Third Raid Mob= ATK-15%

Something like that could possibly work, but SR is really being overdone and economy is dropping. Give it another month and lv 10s will be SR stacked.

btw, HairyAsal, lv51 won't run SR. They'd lose too quickly.

~FroztMod

champ
01-16-2008, 09:03 AM
Do the majority of players think SR shouldn't have much to do with growing? (ie if we raised the rage needed or lowered experience, would OW players bomb the office or be happy? haha)

be happy. Just get rid of exp gained on the mobs in lvl 2 and that should do it.

jZampage
01-16-2008, 09:32 AM
It wouldn't let you run at lv51 regardless.

Justin - Happy, 'nuff said.

makavelitehdon
01-16-2008, 03:19 PM
I have no idea why everyone started complaining about exp that you get from stone raven. This new idea is to add something new to the game, as I bet all of us are gettting bored with SR or alredy are bored with SR. Somethign new should be added to keep the game running even better.

snyper816
01-16-2008, 03:43 PM
I have no idea why everyone started complaining about exp that you get from stone raven. This new idea is to add something new to the game, as I bet all of us are gettting bored with SR or alredy are bored with SR. Somethign new should be added to keep the game running even better.

agreed, everyone got way off topic with the exp...i say make two new SR based things, one for like lvl 45+ or lvl 50+ and one for lvl 60+

this way the lower accounts have a SR type thing to do until they can do the current SR and the higher lvls can finally exceed the limitations of the current SR

simonrobinson
01-16-2008, 04:12 PM
agreed, everyone got way off topic with the exp...i say make two new SR based things, one for like lvl 45+ or lvl 50+ and one for lvl 60+

this way the lower accounts have a SR type thing to do until they can do the current SR and the higher lvls can finally exceed the limitations of the current SR

again the whole pt in stoneraven being level 55 is so the low levels have something to work too and a goal to aim for. there not enough things on ow for the leet players we need more

snyper816
01-16-2008, 04:22 PM
again the whole pt in stoneraven being level 55 is so the low levels have something to work too and a goal to aim for. there not enough things on ow for the leet players we need more

thing is if you were a lower level you would be on the opposite side...you wouldnt be wanting the higher levels to blow past you further, youd want something help you catch up

simonrobinson
01-16-2008, 04:33 PM
thing is if you were a lower level you would be on the opposite side...you wouldnt be wanting the higher levels to blow past you further, youd want something help you catch up

ive been a lower level ive been level 1 i worled my ass off to get where i am maybe u should try it

snyper816
01-16-2008, 04:39 PM
ive been a lower level ive been level 1 i worled my ass off to get where i am maybe u should try it

i am lvl 55 on torax, but i havent played it since rancid came out, ive been there since then. also i never necessarily said i was talking about me... i am referring to all lower lvl accounts who would like new material.

im gonna stop arguing with you here bc this is a topic for a second stoneraven not how good players are

simonrobinson
01-16-2008, 04:41 PM
i am lvl 55 on torax, but i havent played it since rancid came out, ive been there since then. also i never necessarily said i was talking about me... i am referring to all lower lvl accounts who would like new material.

im gonna stop arguing with you here bc this is a topic for a second stoneraven not how good players are

dont you think us high level accounts want new material at least you guys have quests to finish i have nothing but dc to do all day

snyper816
01-16-2008, 04:45 PM
dont you think us high level accounts want new material at least you guys have quests to finish i have nothing but dc to do all day


also there are no quests for lower levels beyond lvl 40 so thats not really true.... they have to DC all day too after lvl 40

and i never said dont make new content for high levels, if you read some of my posts in the other thread about SR 2 youd see that i would like to see one for lower levels and one for high levels.

Sparda1234
01-16-2008, 05:29 PM
Raven should stick with being a high level thing, the current stone raven can be used by people just turning level 55..

Add new quests, both for lower levels and higher levels.

Add quests with actual story lines to, i know you try to come up with a good story line, and i know that sometimes it is hard to do. But something more than 1 line of text then move on to the next bit is abit boring :p

Currently theres like 2 types of quest, go kill everything or go kill everything till they drop something. Need to come out with another line of quests that dont ONLY involve doing those two things. :-? but that could be abit tricky :p

Wizzy
01-16-2008, 05:48 PM
Agreed. Something completely different would be nice.

makavelitehdon
01-16-2008, 06:10 PM
Now we are getting into thinking cicrle lol

Sparda1234
01-16-2008, 06:16 PM
well after about 20 mins of thinking about it i really can not see what outwar could do apart from the go kill, go talk, go collect things.. i guess they could make things really random like go attack someone whos account starts with M then go to your settings page and enable trade block notifications then come talk to me again lmfao but as for DC quests, i dont think there is anything else they could do as far as i can see.

makavelitehdon
01-16-2008, 06:23 PM
There are a lot of things I think can be done, with just attacking and collecting stuff. For example lets say one part of the quest is you need to kill x amount of mobs, you kill them and the boss of those mobs is one of accounts that admins made like actually account and its like kicked out with good items and stuff so you have to beat it inorder to go farther in the quest.
Or like add actuall god raids into dc for quests make them easier and get peopel to defeat them on their own to get like an item to mix in couldren to get a magical reciept to move on in the quest lol

Sparda1234
01-16-2008, 06:29 PM
Yep both of those would work pretty well to be honist, but this has got a little off topic :p

makavelitehdon
01-16-2008, 06:38 PM
What are you talking about its on topic, ideas for Sr 2

Sparda1234
01-16-2008, 06:39 PM
when i said what i said i meant for normal quests not just stone raven 2 ;)

makavelitehdon
01-16-2008, 06:47 PM
Well it can be used for all. Something new would not kill any quest, as there are no new quest atm lol

Sparda1234
01-16-2008, 06:50 PM
indeed, i think those two options would be nice to have in a new line of quests.

But then again, anything new would be nice these days lol

makavelitehdon
01-16-2008, 07:00 PM
All they need to do is hire some writers and then get the stuff coded in

makavelitehdon
01-16-2008, 07:24 PM
So any one else got any ideas? Or is it just me and Sparda in a convo?

xpwirus
01-17-2008, 08:53 PM
I would much rather see a LOW level SR first. IT would entice lower lvl players to be more active and to play harder to move into the CURRENT SR, and then AFTER that potentially like you said mak a high lvl SR.

AMEN! low lvl peeps needs boost!

Hairyrasal
01-17-2008, 10:47 PM
agreed, everyone got way off topic with the exp...i say make two new SR based things, one for like lvl 45+ or lvl 50+ and one for lvl 60+

this way the lower accounts have a SR type thing to do until they can do the current SR and the higher lvls can finally exceed the limitations of the current SR

thats a good idea, gives the lower levels more stuff to do then just sit around and dc all the time