View Full Version : ~ New Gods ~
Megadeth
01-29-2008, 03:22 PM
Ok, now that Nar Zhul is being beaten on most servers dont ya think its time to add another impossible set of gods that nobody will be able to beat for another year?
PlayaFoSho
01-29-2008, 03:28 PM
no...........
Domination
01-29-2008, 06:06 PM
Agreed new gods will be needed soon, or at the leased new spawn gods like BH/Fang/Sands ...and remove the 5 minute cool down thing.
Egnar
01-29-2008, 06:31 PM
I find myself agreeing with Domination on both counts about spawn gods.
simonrobinson
01-29-2008, 06:44 PM
i dont fully understand some people what is wrong with blackhand ect they were desighned to be tuff when the big crews raided it it was killed in a few days now the big crews dont raid it so it gives the little crews a chance to raid it and get some nice items.
yeah it may take a while so what rome wasnt built in a day just keep at it and eventually it will die...on another note the 20 raid cap 5 min raid spawn can be annoying..
As for new gods we dont need them yet there are still 100s of players without sacred blades who need 1 and 1000s without a reforged blade
Domination
01-29-2008, 06:53 PM
Honesty i don't believe the rewards are worth the effort for little crews, because of the bigger crews BH hp is rediciously high, so it would take smaller crews months to even beat him, Sands crap isn't worth the effort at all now, considering you can buy gods much better then any of his things. somehting new for the bigger crews would be nice in regards to spawn bosses.
Egnar
01-29-2008, 07:17 PM
i dont fully understand some people what is wrong with blackhand ect they were desighned to be tuff when the big crews raided it it was killed in a few days now the big crews dont raid it so it gives the little crews a chance to raid it and get some nice items.
yeah it may take a while so what rome wasnt built in a day just keep at it and eventually it will die...on another note the 20 raid cap 5 min raid spawn can be annoying..
As for new gods we dont need them yet there are still 100s of players without sacred blades who need 1 and 1000s without a reforged blade
I think you hit the nail on the head - These mobs get more hp everytime they die. So, the big kills outkilled him so many times the easy way (20 raids per hour, no 5 minute cap). Now these mobs have so much HP that the little crews can't kill them, especially when they have a 5 minute each raid cap slowing them down further.
1) we need to get rid of these 5 minute garbage
2) we need new spawns
Swudeson
01-29-2008, 07:25 PM
I wouldn't mind seeing this new raid boss:
Renwo, King of Stone Raven
HP: Blackhand x 1.2
Average Normal Damage: 800
Average Shadow Damage: 3,000
Average Fire Damage: 2,500
Average KINETIC Damage: 1,500
Possible loot:
Plate Legs of Stoneraven
[Slot - Pants]
+300 HP
+100 Kinetic Resistance
+50 Shadow Resistance
+75 Fire Resistance
+130 Rage per turn
+25 Experience per turn
+1,500 Max Rage
+10% Critical Hit
Hollowed Skull of the Owner
[Slot - Head]
+320 HP
+50 Kinetic Resistance
+25 Shadow Resistance
+50 Fire Resistance
+175 Rage Per Turn
+25 Experience Per Turn
+1,500 Max Rage
+10% Critical Hit
Grace
[Slot - Shield]
[Player Bound]
You know the stats
Magic Gem
[Inventory]
[Player Bound]
Fully gems one of your items!
Augment of the Ruler
[Inventory]
+35 Rage Per Turn
+10 Experience per Turn
+2% Critical Hit
Augment of Absorption
[Inventory]
+3% Block
+10 Rage Per turn
+20 Shadow Resist
New Raid Boss Concept: Drops 6 additional items;
Holy Sphere
Arcane Sphere
Shadow Sphere
Fire Sphere
Kinetic Sphere
Eternal Fuel
The Boss would drop only 1- yes, that's a 1, of EACH of the 6 items per spawn. One must obtain all six ingredients, and then put them together in the cauldron. The catch would be that nobody knows if you have to mix, boil, or cook them together until someone on a server finds it out and blabs ;) This could give you an item to a new set (ie: Set of Eternity) or just a very nice NECK or BELT item.
Dropping only one of each of the spheres would keep competition CUT-THROAT for a very long time, just like blackhand was. The new items listen above are also a very good incentive to raid Rewno!
Let me know what you guys think- I obviously like the idea :)
Domination
01-29-2008, 08:30 PM
I like all of those, but i dunno why you through Grace in there though.
Swudeson
01-29-2008, 08:39 PM
I like all of those, but i dunno why you through Grace in there though.
He's a Stoneraven guy, and Grace's drop rate is VERY low. The drop rate would still be low for Renwo, but atleast it would give smaller crews a possible chance at getting it. I remember small crews that got like 100k damage on BH getting a Trinket, back when people raided BH like madmen.
Domination
01-29-2008, 09:13 PM
With that in mind why not make a random chance at essences of the reckoning or eye of the corruptor to drop?
Swudeson
01-29-2008, 10:35 PM
With that in mind why not make a random chance at essences of the reckoning or eye of the corruptor to drop?
I thought about that, or maybe this:
Eye of Insight
[Slot - Neck]
Same stats as eye, only with resist?
+75 Kinetic
+50 Shadow
+50 Fire
I'm adding these Kinetic resists to items assuming that it will come in handy with the new content update in the next few weeks, or possibly with a "Stoneraven 2" type of scenario :)
Wizzy
01-31-2008, 10:01 PM
Honesty i don't believe the rewards are worth the effort for little crews, because of the bigger crews BH hp is rediciously high, so it would take smaller crews months to even beat him, Sands crap isn't worth the effort at all now, considering you can buy gods much better then any of his things. somehting new for the bigger crews would be nice in regards to spawn bosses.
They simply need to remove that 5minute per raid thing. As you said in another thread, Outwar players average at 16yrs old. 16yr-olds only have...
|---------|
...that much of an attention span.
Ok, now that Nar Zhul is being beaten on most servers dont ya think its time to add another impossible set of gods that nobody will be able to beat for another year?
Nar Zhul is still pretty difficult on the Sigil server. Only one crew can beat it and that requires a lot of investment in terms of points and potions.
Aint no1 but tfo taking nar zhul on sigil its just that simple
your just ave to start selling items u get from nar zhul wizzy just not that gay body lol to fund ya runs on beating nar zhul
Wizzy
01-31-2008, 10:29 PM
Nah. I think we can manage without selling the other items that drop.
But the point is, it's still pretty damn hard to pull off.
Domination
02-01-2008, 01:33 AM
They simply need to remove that 5minute per raid thing. As you said in another thread, Outwar players average at 16yrs old. 16yr-olds only have...
|---------|
...that much of an attention span.
Lol good point, do what the wizz says and remove that stupid 5 minute wait or at the leased decrease it to 1 minute :)
simonrobinson
02-01-2008, 04:30 AM
Aint no1 but tfo taking nar zhul on sigil its just that simple
your just ave to start selling items u get from nar zhul wizzy just not that gay body lol to fund ya runs on beating nar zhul
that at moment is true but nothing stops a few crews merging and taking him
tfo isnt as strong as folk think they are now. alot of there better players and active players have left and they are half made up of tfo v2 now.
nar zul takes organizing and pts n potins as stated. hes not as difficult as people are lead to believe
Megadeth
02-01-2008, 07:52 AM
Yea, on Torax 3 crews fight to take Nar Zhul, it doesnt stay up more than 2 hours at most. Ow needs to add more gods like this.
Also, NZ bp needs upgraded :P It sucks, Ravager is easier to get and is better.
Firestarter
02-01-2008, 07:58 AM
i like the idea of a new boss spawn and the thing with the spheres would bring smth new and i'm sure hec would raid that spawn like crazy, just like any other players who play ow several hours a day.
Egnar
02-01-2008, 08:20 AM
They simply need to remove that 5minute per raid thing. As you said in another thread, Outwar players average at 16yrs old. 16yr-olds only have...
|---------|
...that much of an attention span.
Nar Zhul is still pretty difficult on the Sigil server. Only one crew can beat it and that requires a lot of investment in terms of points and potions.
I'm 20 and I'm pretty patient but I hate the idea of having to sit in front of my computer for a full hour when I can do 20 raids in 25 minutes and then do it again after a 40 minute break. It's a boring 5 minute wait of doing.. nothing.
champ
02-01-2008, 08:32 AM
[B][COLOR=Purple]They simply need to remove that 5minute per raid thing. As you said in another thread, Outwar players average at 16yrs old. 16yr-olds only have...
|---------|
...that much of an attention span.
I believe Outwar players are older, in my crew it's average around 20. But that doesn't change the fact that the 5 minute rule is totally outplayed and simply not needed. recaptchas ftw.
simonrobinson
02-01-2008, 08:54 AM
I wouldn't mind seeing this new raid boss:
Renwo, King of Stone Raven
HP: Blackhand x 1.2
Average Normal Damage: 800
Average Shadow Damage: 3,000
Average Fire Damage: 2,500
Average KINETIC Damage: 1,500
Possible loot:
Plate Legs of Stoneraven
[Slot - Pants]
+300 HP
+100 Kinetic Resistance
+50 Shadow Resistance
+75 Fire Resistance
+130 Rage per turn
+25 Experience per turn
+1,500 Max Rage
+10% Critical Hit
Hollowed Skull of the Owner
[Slot - Head]
+320 HP
+50 Kinetic Resistance
+25 Shadow Resistance
+50 Fire Resistance
+175 Rage Per Turn
+25 Experience Per Turn
+1,500 Max Rage
+10% Critical Hit
Grace
[Slot - Shield]
[Player Bound]
You know the stats
Magic Gem
[Inventory]
[Player Bound]
Fully gems one of your items!
Augment of the Ruler
[Inventory]
+35 Rage Per Turn
+10 Experience per Turn
+2% Critical Hit
Augment of Absorption
[Inventory]
+3% Block
+10 Rage Per turn
+20 Shadow Resist
New Raid Boss Concept: Drops 6 additional items;
Holy Sphere
Arcane Sphere
Shadow Sphere
Fire Sphere
Kinetic Sphere
Eternal Fuel
The Boss would drop only 1- yes, that's a 1, of EACH of the 6 items per spawn. One must obtain all six ingredients, and then put them together in the cauldron. The catch would be that nobody knows if you have to mix, boil, or cook them together until someone on a server finds it out and blabs ;) This could give you an item to a new set (ie: Set of Eternity) or just a very nice NECK or BELT item.
Dropping only one of each of the spheres would keep competition CUT-THROAT for a very long time, just like blackhand was. The new items listen above are also a very good incentive to raid Rewno!
Let me know what you guys think- I obviously like the idea :)
those items have crazy stats for a server god- i like the sphere idea maybe it could be added as a server spawn who drops like 20 spheres split between the crews and the spheres once all 6 are obtained could be mixed in cauldron for maybe 1 of hose items above
ginabean
02-01-2008, 10:40 AM
The items are interesting and I would hope that admin would take a look at this.
Swudeson
02-01-2008, 04:37 PM
those items have crazy stats for a server god- i like the sphere idea maybe it could be added as a server spawn who drops like 20 spheres split between the crews and the spheres once all 6 are obtained could be mixed in cauldron for maybe 1 of hose items above
Basically I slightly upgraded items that were in those slots already. I just upgraded the Skull of Forgotten Flame / Visage of Destruction's stats a bit, to make it strong. The Legs I thought would be good since SR doesn't drop ANY leg items! I basically upgraded Destructive runners, and minimal upgrades at that! If you were to get all 6 spheres to get the items that I said should drop from Renwo, then the stats should be boosted just a little bit more :) I thought the augments were a nice touch though.
Boots
02-01-2008, 04:40 PM
I've been saying this for a very long time. We need another server spawn. BH was a fun thing to do, and was well worth doing. I know in CH we'd raid it 24/7 and do tome runs when we could.
With sec images now on raids, the 5min/20 raid per hour rule should really be taken out. There is no need to worry about macros doing all the raids nowindays.
Swudeson
02-01-2008, 05:59 PM
I've been saying this for a very long time. We need another server spawn. BH was a fun thing to do, and was well worth doing. I know in CH we'd raid it 24/7 and do tome runs when we could.
With sec images now on raids, the 5min/20 raid per hour rule should really be taken out. There is no need to worry about macros doing all the raids nowindays.
all toooooo true :)
Wizzy
02-01-2008, 08:28 PM
I've been saying this for a very long time. We need another server spawn. BH was a fun thing to do, and was well worth doing. I know in CH we'd raid it 24/7 and do tome runs when we could.
With sec images now on raids, the 5min/20 raid per hour rule should really be taken out. There is no need to worry about macros doing all the raids nowindays.
Agreed homie! Remove the 5minute per raid rule and they'd make sooo many people happy! ^_^
ItachiUchiha
02-02-2008, 11:18 PM
I've been saying this for a very long time. We need another server spawn. BH was a fun thing to do, and was well worth doing. I know in CH we'd raid it 24/7 and do tome runs when we could.
With sec images now on raids, the 5min/20 raid per hour rule should really be taken out. There is no need to worry about macros doing all the raids nowindays.
I couldn't have said it better myself.
---Sigmazeus/BrolyDaLegend
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