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snake
01-28-2008, 05:20 AM
I really think outwar needs to change up the exp u get from raids you get the same amout of exp from killing coblt raids are you do for killing narzhul what i think it should be is like 100 exp per lvl raid it is for god raids so sigil is lvl 145 would be 14,500 exp per account that is in the raid

then still keep the exp the same for set raids or chagne that to like 100,200 each better set incress by 100 or 50 so when doing dest set raids you would get like 1k per account per raid

yneos
01-28-2008, 08:33 AM
it says 127, but its actualy more

look at your exp befor and after a raid launches, only real way to know how much it gives you. set raids give 200exp, and fairly sure ebliss gives 5k

simonrobinson
01-28-2008, 08:59 AM
to be honest its way under par 5k lol i can do that without blinking

DruiD
01-28-2008, 04:30 PM
I like that idea, gives more benefit to killing gods

Egnar
01-28-2008, 04:35 PM
to be honest its way under par 5k lol i can do that without blinking
Maybe, but 5k for doing something you were doing anyway to get both points and gods is pretty good in my opinion.

Rampid_Justin
01-28-2008, 04:47 PM
Wow, I had no idea all raids showed 127 experience. Fixed that (any geeks in here, it was a tiny int). :)

Domination
01-28-2008, 04:49 PM
Justin it's always been like that, i'm sure everyone thought thats how it was suppose to be.

Rampid_Justin
01-28-2008, 04:55 PM
Haha nope, that was definitely a bug. I mean if you always GOT 127 experience that would be one thing, but getting a different amount than it displays was what made it a bug. ;)

PlayaFoSho
01-28-2008, 04:57 PM
Im glad its fixed :) thank you

snake
01-28-2008, 06:03 PM
Haha nope, that was definitely a bug. I mean if you always GOT 127 experience that would be one thing, but getting a different amount than it displays was what made it a bug. ;)

is 300 what your suppose to get now for Brut + Elibss? Still seems really low for having to skill up 40 accounts fully + use pots

dancing tornado
01-28-2008, 06:20 PM
i thinking u should also gain strength from winning raids also.

Rampid_Justin
01-28-2008, 06:25 PM
is 300 what your suppose to get now for Brut + Elibss? Still seems really low for having to skill up 40 accounts fully + use pots

Yeah that's the "correct" amount. I don't know how it corresponds vs hardness, but that's more of a greg thing.

snake
01-28-2008, 06:28 PM
Yeah that's the "correct" amount. I don't know how it corresponds vs hardness, but that's more of a greg thing.

ok cause for a decay lvl 5 raid what takes 5 people with emp is 200 exp per raid

Wizzy
01-28-2008, 08:56 PM
I hope Greg reads the forums.

I'm pretty sure its in unanimous agreement with all of our when we suggest that its a good idea to raise the amount of exp gained from defeating raids.

nhake
01-28-2008, 10:15 PM
I couldn't agree more. We spend a lot of rage casting skills plus rage to start/join so we should be getting a more for god raids then what we are right now :\. A steady increase vs difficulty level of god would be awesome. :D

hellfighter87
01-30-2008, 06:38 AM
Wow, I had no idea all raids showed 127 experience. Fixed that (any geeks in here, it was a tiny int). :)

int

Integer (whole number) data from -2^31 (-2,147,483,648) through 2^31 - 1 (2,147,483,647). Storage size is 4 bytes.

smallint

Integer (whole number) data from -2^15 (-32,768) through 2^15 - 1 (32,767). Storage size is 2 bytes.

tinyint

Integer (whole number) data from 0 through 255. Storage size is 1 byte.

:)

Rampid_Justin
01-30-2008, 11:18 AM
int

Integer (whole number) data from -2^31 (-2,147,483,648) through 2^31 - 1 (2,147,483,647). Storage size is 4 bytes.

smallint

Integer (whole number) data from -2^15 (-32,768) through 2^15 - 1 (32,767). Storage size is 2 bytes.

tinyint

Integer (whole number) data from 0 through 255. Storage size is 1 byte.

:)

Signed tiny integers have a max of 127.

Nice try though. :p

Megadeth
01-30-2008, 01:01 PM
300exp for killing Zhul is kinda silly, we get more exp from just casting the pumpkins and sosa;s :/

Egnar
01-30-2008, 01:50 PM
I think exp should be based on the amount of people in the raid. Correct me if I'm wrong (and I know someone will) I thought this is how it was originally intended.

For example:

Cobalt: 500 exp
50 people in raid: 10 exp per person
10 people in raid: 50 exp per person
5 people in raid: 100 exp per person

Destructive: 5,000 exp
50 people in raid: 100 exp per person
10 people in raid: 500 exp per person
5 people in raid: 1,000 exp per person

Newbie Gods: 5000 exp total
First 5 (synge): 6000 exp total
Second 5 (Garland): 7,500 exp total
Potion set 1: 10,000 total
Potion set 2: 20,000 total
Wilderness Gods: 10,000 total (or, 2,000 each)
etc. . .
etc. . .

Rampid_Justin
01-30-2008, 02:00 PM
I think exp should be based on the amount of people in the raid. Correct me if I'm wrong (and I know someone will) I thought this is how it was originally intended.

For example:

Cobalt: 500 exp
50 people in raid: 10 exp per person
10 people in raid: 50 exp per person
5 people in raid: 100 exp per person

Destructive: 5,000 exp
50 people in raid: 100 exp per person
10 people in raid: 500 exp per person
5 people in raid: 1,000 exp per person

Newbie Gods: 5000 exp total
First 5 (synge): 6000 exp total
Second 5 (Garland): 7,500 exp total
Potion set 1: 10,000 total
Potion set 2: 20,000 total
Wilderness Gods: 10,000 total (or, 2,000 each)
etc. . .
etc. . .

I don't know how it was "intended" (I'd have to ask around) but it's definitely the other way right now (we put an exp amount when we make/edit the raid, and then each player gets that amount).

Swudeson
01-30-2008, 04:04 PM
I don't know how it was "intended" (I'd have to ask around) but it's definitely the other way right now (we put an exp amount when we make/edit the raid, and then each player gets that amount).

Get Greg then. He could talk about a possibility of upgrading the amount of experience gained in the raid! :) We aren't asking for points, just experience deserved depending on the difficulty of the raid :)

aneye4aneye
02-03-2008, 06:06 PM
I really think outwar needs to change up the exp u get from raids you get the same amout of exp from killing coblt raids are you do for killing narzhul what i think it should be is like 100 exp per lvl raid it is for god raids so sigil is lvl 145 would be 14,500 exp per account that is in the raid

then still keep the exp the same for set raids or chagne that to like 100,200 each better set incress by 100 or 50 so when doing dest set raids you would get like 1k per account per raid

i think instead of x amount per acnt, it should be like x exp total, divided by the amount of ppl in the raid, so it would give 200k total (for like sigil) and if there is 20ppl thats like 10k exp each (assuming my math is right)

Wizzy
02-04-2008, 09:43 AM
People will down-size crews to increase the individual exp gained :p

SkatrBill
02-04-2008, 09:49 AM
you should increase the exp we recieve in raids justin :) do what snake said :)

Wizzy
02-04-2008, 09:51 AM
Yeah. 200exp is very minuscule. People can DC that within beating 4 DC Mobs.

Sensational
02-04-2008, 05:27 PM
People will down-size crews to increase the individual exp gained :p

wouldnt matter coz its just how many is in the raid :-" unless your talking about less choice of who to put in the raid :p

Wizzy
02-04-2008, 07:30 PM
Oh. I completely missed that. My bad. Well people will be fighting over who goes in the raid :p