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View Full Version : Raise the level to buy a stoneraven crate


simonrobinson
01-25-2008, 06:07 AM
raise it to lv65 to buy a crate.
too many noobs doing it hence the economy flooded with raven items
also gives folk a reason to grow

Ylts
01-25-2008, 06:16 AM
its flooded because they can do it every 12h

change it to 1 week or something

DruiD
01-25-2008, 08:05 AM
Nah, SR is dead, only purpose for it now is growth, should just be eliminated all together, was fun at first, now it's just a nuisance - it promotes cheating (sr downtown) and basically is useless now. Can raise the going in rate all you want, but bottom line is it's going nowhere fast, so doing this is pointless, just my opinion

I guess to sum it up, if they're going to raise the lvl of going in, then they need to raise the lvl of equip to 65 as well, this way a crew of 65+'s don't benefit from it unfairly from the rest, as this is how I view it, as the big getting richer and the rest getting the shaft, doesn't really make sense to me

simonrobinson
01-25-2008, 11:12 AM
Nah, SR is dead, only purpose for it now is growth, should just be eliminated all together, was fun at first, now it's just a nuisance - it promotes cheating (sr downtown) and basically is useless now. Can raise the going in rate all you want, but bottom line is it's going nowhere fast, so doing this is pointless, just my opinion

I guess to sum it up, if they're going to raise the lvl of going in, then they need to raise the lvl of equip to 65 as well, this way a crew of 65+'s don't benefit from it unfairly from the rest, as this is how I view it, as the big getting richer and the rest getting the shaft, doesn't really make sense to me

hell make it level70 im game just let the sexy people do it

Rampid_Justin
01-25-2008, 11:39 AM
What do people think about making SR runs longer than 12 hours? Would that help slow down the insane growing (hec lol) and maybe help to increase how "worth it" each run is (less runs = less items = each will slowly be worth more)?

Just throwing ideas out there, no plans to do this as of now, but I've wondered this before.

Obviously the best solution is more content for 60-70s, but that takes time and is on Greg's to do list. So for now, would increasing the time between runs hurt or help?

champ
01-25-2008, 11:41 AM
Yes it would, also make the respawn of the mobs in downtown 2 hours or more, or just don't let ppl hash to lvl 2 ground.

GAGE
01-25-2008, 12:01 PM
if u wanna make sr work again and worth it, i'll tell u how, take it down and re code it, code it so after the sr icon leaves your account u are kicked out and have to buy a new crate, also in the second area u can either leave it is on spawn times and just make it higher rage to hit the mobs its really up to u

if u really got bored make a completely new sr with the same basic idea but 4 or 5 new gods that dont hit for fire and shadow thats what has killed sr they have made it to easy by the gods hitting for these same ele damages all the way thru, other ele dmages means sr will take alot more effort to beat like it use to before flasks were added, beacuse there are not many items with these other resist

Rampid_Justin
01-25-2008, 12:05 PM
if u wanna make sr work again and worth it, i'll tell u how, take it down and re code it, code it so after the sr icon leaves your account u are kicked out and have to buy a new crate, also in the second area u can either leave it is on spawn times and just make it higher rage to hit the mobs its really up to u

There were changes made yesterday or the day before to the way mobs spawn/respawn that should prevent double SR runs. I didn't make the changes, and I'm not sure exactly what they were, but I'm hoping they work.

if u really got bored make a completely new sr with the same basic idea but 4 or 5 new gods that dont hit for fire and shadow thats what has killed sr they have made it to easy by the gods hitting for these same ele damages all the way thru, other ele dmages means sr will take alot more effort to beat like it use to before flasks were added, beacuse there are not many items with these other resist

I already said 60-70 content would be coming within the next few months (hopefully), but until then I figured if there was something I could do (since I don't do content) to help out, I'd do so.

makavelitehdon
01-25-2008, 12:08 PM
Ye it is fixed now Justin, when the time on dagger runs out you get kicked out.

Whats the new content thats coming out? wana give us any heads ups? lol

Sparda1234
01-25-2008, 12:10 PM
if u wanna make sr work again and worth it, i'll tell u how, take it down and re code it, code it so after the sr icon leaves your account u are kicked out and have to buy a new crate

They have done that now, and you cant hash back in without the sr icon you will be taken to a bar.

if u really got bored make a completely new sr with the same basic idea but 4 or 5 new gods that dont hit for fire and shadow thats what has killed sr they have made it to easy by the gods hitting for these same ele damages all the way thru, other ele dmages means sr will take alot more effort to beat like it use to before flasks were added, beacuse there are not many items with these other resist

Agreed, with the gods only hitting for fire and shadow it made them very easy they need to add in the other elements to make the other flasks worth buying and raven to be a challenge again less people will do raven due to it costing more to buy the extra flasks and prices of items should go up since less people will be able to do it.

Egnar
01-25-2008, 12:44 PM
SR is dead, I think changing it now will just piss off the people who are adversely effected by any changes you make to it and won't help the economies much at all. Prices aren't just low because everyone is running it but because almost everyone who needs a lot of SR gods already has them.

As much as the new "get kicked out of SR" change effected me badly I like the design and wish it was there months ago, however, I think we need to leave it as it is now and concentrate on something else.

simonrobinson
01-25-2008, 01:45 PM
i do raven twice a day everyday basically because at this precise moment theres nothin better for me to do but to add more resist to mobs is pointless. raven items are flooded on the server everyone almost has sets including lv20-30 players. in a few month raven will be done by a very small amount of crews if any. im sure it served its purpose for ow and brought in some needed bucks. lets hope for some nice additions coming soon

skydragon666
01-25-2008, 02:42 PM
What do people think about making SR runs longer than 12 hours? Would that help slow down the insane growing (hec lol) and maybe help to increase how "worth it" each run is (less runs = less items = each will slowly be worth more)?

Just throwing ideas out there, no plans to do this as of now, but I've wondered this before.

Obviously the best solution is more content for 60-70s, but that takes time and is on Greg's to do list. So for now, would increasing the time between runs hurt or help?

1. Make 5 New Items That Drop And Lower ALL Drop Rates
2. Remove EXP Gained by mobs in part 2 Or Maybe The Mobs Cost 90 rage per MOB ( I CAN EVEN CODE IT FOR YOU)
3. Make It ` RUN EVERY 24 HOURS
4. Make It So You Cant Jump Back Into Raven After Finishing It.
5. Make It Level 60+ Would Prefer Level 65
6. Actually Raise Price Of Creates
7. Fix Big With (Me Being Invisible) Or Not I Like Pwning It Solo
8. FIX DROP ON NAR ZHUL ( NAR ZHUL BOOTS ARE BROKEN AND DON'T TELL ME THERE NOT LIKE YOU DID ON THE RING OF CONTROL And When You Actully Look Oh Guess What It Was Broken.

simonrobinson
01-25-2008, 02:47 PM
1. Make 5 New Items That Drop And Lower ALL Drop Rates
2. Remove EXP Gained by mobs in part 2 Or Maybe The Mobs Cost 90 rage per MOB ( I CAN EVEN CODE IT FOR YOU)
3. Make It ` RUN EVERY 24 HOURS
4. Make It So You Cant Jump Back Into Raven After Finishing It.
5. Make It Level 60+ Would Prefer Level 65
6. Actually Raise Price Of Creates
7. Fix Big With (Me Being Invisible) Or Not I Like Pwning It Solo
8. FIX DROP ON NAR ZHUL ( NAR ZHUL BOOTS ARE BROKEN AND DON'T TELL ME THERE NOT LIKE YOU DID ON THE RING OF CONTROL And When You Actully Look Oh Guess What It Was Broken.

zul boots are rare drop and not broken. also if u gonna change sraven wait till i pass michelle she got her growth that way now its my turn

skydragon666
01-25-2008, 02:49 PM
zul boots are rare drop and not broken. also if u gonna change sraven wait till i pass michelle she got her growth that way now its my turn

Hec THERE BROKEN LOL I COULD SHOULD YOU BUT WOULD GET IN TROUBLE

AND HEC YOU Have gotten more growth from raven than m1 what 3 months of raven 3 times a day? + what you got when being in tfo?

simonrobinson
01-25-2008, 02:50 PM
your ideas sky seem like a dig at my crew because we are making a profit from raven and its all we do. if thats the case then remove sammys from treasury and juice mushrooms ect also remove noobp from the game. then tfo cant do zhul and all is fair lol.

also while ya at it remove trustees to so to stop auto skillers

skydragon666
01-25-2008, 02:54 PM
your ideas sky seem like a dig at my crew because we are making a profit from raven and its all we do. if thats the case then remove sammys from treasury and juice mushrooms ect also remove noobp from the game. then tfo cant do zhul and all is fair lol.

also while ya at it remove trustees to so to stop auto skillers

Agreed More Than Happy 2 DO THAT HEC If They Do My Suggestion and i got no problem you have gone great for yourself

and that wouldn't stop you from making points it would actully make it so you made more points

i i don't care aslong as they change the way the game is hec you have given 100's if not 1000's of idea's
how many did they add?
the 1's that made them money
OW NEW GREAT IDEA BRING OUT QUESTS THAT COST 1K Points 2 Do!

simonrobinson
01-25-2008, 02:58 PM
Agreed More Than Happy 2 DO THAT HEC If They Do My Suggestion and i got no problem you have gone great for yourself

and that wouldn't stop you from making points it would actully make it so you made more points

i i don't care aslong as they change the way the game is hec you have given 100's if not 1000's of idea's
how many did they add?
the 1's that made them money
OW NEW GREAT IDEA BRING OUT QUESTS THAT COST 1K Points 2 Do!

well i have to agree most my ideas that were added were the pt ideas well except the strength bar which was just a slightly diff version to my limit break idea and the gods being on dc rather than spawning like they did the old way.

Swudeson
01-25-2008, 03:06 PM
Just make a new SR:

1. Use ALL elements on the mobs and RAIDS
2. Make it repeatable every 3 days, per account
3. Level 60+
4. Make new daggers, and use the same system of expiration/kick out as you just installed for the current Stoneraven
5. MAKE THE GEAR LEVEL LIMITED! Also do this to the current SR. Level 50 for current SR, and level 55 for new SR. This way, a level 55 could get some of the leet items from the new SR, and possibly go through the current SR.
6. Make the new crates cost 200 per crate
7. EVERY new item dropped has element resist
8. NEW WEAPON: (I thought through making it rape in raids, but it would be useful in SR2)
Blade of Gaia
[Player-Bound]
[weapon]
+300 all element damage
+75 exp
+500 rage
+1500 max rage
+10% crit
180 Minutes until expiration

That would be obtainable from the 2nd to last boss to help you raid the final boss...

Rampid_Justin
01-25-2008, 04:12 PM
Sky, the drop rate on boots is super low. They aren't broke. I JUST checked.

captain
01-25-2008, 05:06 PM
Just throwing this out there, Highest level on Zimbob is 65 :) . So make it 65 and like 1 or 2 people on zimbob will have access to it and no one else will. LOL. What does the crate do anyways?

Rampid_Justin
01-25-2008, 05:08 PM
Gives you the incoming portal and a stoneraven dagger.

nhake
01-25-2008, 06:26 PM
Sky, the drop rate on boots is super low. They aren't broke. I JUST checked.

so if you make this lvl 65+ what are the players going to do from lvl 40-65? Who in there right mind just wants to dc all that time? I'm having a hard enough time dc'ing from lvl 49 (after the new lvls) to lvl 55. If you guys bump up sr then you need to creating some other form of SR that's more suitable for people between the levels of 45-55.

The reason prices are dropping so much is because the top tier of players all have SR items. Now they are trying to sell to the second tier of players but they just don't have the points to spend 1.5k for an eye. Now no one buys anything and the prices keep dropping until the second tier players can afford them, and the eye price atm is 450. :\

Gangsta1337
01-25-2008, 07:23 PM
naw, make it 60

darkpoey
01-25-2008, 09:43 PM
Dont change it. You can't fix the economy, once its broken... New content is needed.

Rampid_Justin
01-25-2008, 10:05 PM
so if you make this lvl 65+ what are the players going to do from lvl 40-65? Who in there right mind just wants to dc all that time? I'm having a hard enough time dc'ing from lvl 49 (after the new lvls) to lvl 55. If you guys bump up sr then you need to creating some other form of SR that's more suitable for people between the levels of 45-55.

The reason prices are dropping so much is because the top tier of players all have SR items. Now they are trying to sell to the second tier of players but they just don't have the points to spend 1.5k for an eye. Now no one buys anything and the prices keep dropping until the second tier players can afford them, and the eye price atm is 450. :\

I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..

Domination
01-25-2008, 10:18 PM
I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..

Do it, make it cost 250 - 500 per mob, that'll fix there little wed wagons!

nhake
01-25-2008, 10:18 PM
I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..

Well are you more concerned about the economy of the items or the amount people can dc? From that I would assume the experience, so can't you make it so people can only hit x amount of mobs and then they get taken out?

And I bet if you go the rage route, you will do it right when I hit lvl 55 -_-. You guys have a bad habit of changes stuff to make it harder for me right when I can finally do something lol -_-.

Domination
01-25-2008, 10:24 PM
It's been mentioned a few times on this forum, why not just put a cap on growth per day? (250k perhaps?)

LordATL
01-25-2008, 11:02 PM
I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..

justin if you considering increasing rage cost on the 2nd parts plz make the quest a lil bit easyer and the items drops more lol cuz 15 items you need you might like just wasted your whold rage and you dont have rage to join raid lol

so make the sec quest like

5/5
3/3
1/1

that is if you want to increase the rage of those mobs of couse :D

Wizzy
01-25-2008, 11:37 PM
so if you make this lvl 65+ what are the players going to do from lvl 40-65? Who in there right mind just wants to dc all that time? I'm having a hard enough time dc'ing from lvl 49 (after the new lvls) to lvl 55. If you guys bump up sr then you need to creating some other form of SR that's more suitable for people between the levels of 45-55.

The reason prices are dropping so much is because the top tier of players all have SR items. Now they are trying to sell to the second tier of players but they just don't have the points to spend 1.5k for an eye. Now no one buys anything and the prices keep dropping until the second tier players can afford them, and the eye price atm is 450. :\

Price Wars between sellers of Stone Raven items also caused the drop in prices. I remember just a lil while back, Essence of the Reckonings value dropped by half within a week.

I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..

I completely agree with you. Raise the rage cost on the mobs, that should do the trick..and reduce the rpt on the Stone Raven Mace and Dagger.

Gangsta1337
01-26-2008, 12:04 AM
Price Wars between sellers of Stone Raven items also caused the drop in prices. I remember just a lil while back, Essence of the Reckonings value dropped by half within a week.



I completely agree with you. Raise the rage cost on the mobs, that should do the trick..and reduce the rpt on the Stone Raven Mace and Dagger.


what he said, and the time for mace = too low i like the extra 1.5k rpt for the very little time i have it for


make req. level for crate - lvl 60
mace and dagger stats - increase, and stay longer -_-
increase rage needed to hit mobs, but also make drop better if you do it

skydragon666
01-26-2008, 12:06 AM
I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..

You know i was the 1 that brought this up it needs done asap If i do 2 full raven runs i can grow over 1million on (growth today) Bar Without buying any Mr pots Or exp boosters

Gangsta1337
01-26-2008, 12:08 AM
yada yada yada.. o.O

Domination
01-26-2008, 12:10 AM
yada yada yada.. o.O

don't spam the threads, there's mods that love to ban people :)

Gangsta1337
01-26-2008, 12:11 AM
don't spam the threads, there's mods that love to ban people :)

eh ive already been banned once, its ok

LordATL
01-26-2008, 12:42 AM
You know i was the 1 that brought this up it needs done asap If i do 2 full raven runs i can grow over 1million on (growth today) Bar Without buying any Mr pots Or exp boosters


WOW lol all i got to say is wow :D

hihih max you can grow with out buying a mr pots for 2 run of sr is max of 750k :D

even if you stay up all night and dc :)

skydragon666
01-26-2008, 12:52 AM
WOW lol all i got to say is wow :D

hihih max you can grow with out buying a mr pots for 2 run of sr is max of 750k :D

even if you stay up all night and dc :)

have you seen my rage 4.8k normal 5.3k with dagger 5.8k with mace (do the maths)

1,500 (rage aka mace) x 12 x (rage to exp you get)
1,000 (rage with mace) x 12 x (rage to exp you get)
4368 (rage with no weapon on) x 24 x (rage to exp you get)

xdante
01-26-2008, 02:18 AM
Why raise the levels? Then one crew can raid it.... terrible idea.

papercut36
01-26-2008, 02:37 AM
Just make the rage cost for the 2nd area at 30-40 rage per mob, Make sure it kicks you out after expires, don't change the cost or level requirements, and make SR have a 24hr cooldown or longer. Easy fix.

DruiD
01-26-2008, 05:48 AM
I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..


To DC is one thing, but none of them are DC'ing, they're using a DCAA, I encourage the raise of SR2 mob's rage and also spawn time (which I believe you said you did anyways) - to get these huge growths out of here. As I've said in the past, I've been passed by 3 people who were around 4 mill behind me in a matter of weeks because they sit in SR2 and dcaa. It's one thing to dc there, it's another ot run dcaa which is the only feasable way to grow 500k+ a day in my opinion.

ginabean
01-26-2008, 07:25 AM
I don't agree with raising the level as thats not fair to all those who worked hard to get where they are as well especially with all the new changes in already. I do think raising the rage on the mobs and making time between runs longer is a good idea however.

Ylts
01-26-2008, 09:12 AM
I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..


u misunderstood!

if there will be new SR or something to high lvls who can growth again like 500k per day
there there will be even bigger exp cap between lvl 45 and 55 or so and lower ppl wont even have chance to catch high lvl ppl

medman
01-26-2008, 09:28 AM
u misunderstood!

if there will be new SR or something to high lvls who can growth again like 500k per day
there there will be even bigger exp cap between lvl 45 and 55 or so and lower ppl wont even have chance to catch high lvl ppl

If that was what they cared about, there would be new content for lower levels......have you seen how few quests there are for people below 35? and even above 35, we have to DC for 18 million hours at a time to try to ever get up to 60

Rampid_Justin
01-26-2008, 11:07 AM
u misunderstood!

if there will be new SR or something to high lvls who can growth again like 500k per day
there there will be even bigger exp cap between lvl 45 and 55 or so and lower ppl wont even have chance to catch high lvl ppl

I never said the 60-70 content was the NEXT thing on the list. The problem with stoneraven isn't that you get a lot of experience, it's that the exp/rage used ratio is extremely high. This means that people that can get in there have the luxury of both having a higher rage cap than lower levels (in most cases) and uses less of their rage to get the same experience. I just want to bring the ratio back to a more sensible one.

Swudeson
01-26-2008, 01:56 PM
If that was what they cared about, there would be new content for lower levels......have you seen how few quests there are for people below 35? and even above 35, we have to DC for 18 million hours at a time to try to ever get up to 60

Uh, I remember starting new accounts on Rancid and Zimbob. There are a TON of quests to do below 35. Wait, you mean, you actually have to DC and WORK for a high level? 'That's MADNESS!' Oh wait, no. Many high level players worked their tails off, and have been playing for a very long time to get there they are. The fact that low level people want quests that will quickly catch a level 45 up to a 70 is quite amusing. I really hope they don't get that. I would ask the low levels "where was that quest line when I was a level 40?"

The fact is, you have to put work in to get a high level! Don't expect Rampid to say "Here you go! A new(b) quest was just added! Level 1-50 can complete it for 20 MILLION EXP and a SACRED BLADE!" Maybe if those low levels actually worked for their exp, instead of posting 1000000 topics in the forums about getting new low level content, then they might be a respectable level!

nhake
01-26-2008, 01:59 PM
I never said the 60-70 content was the NEXT thing on the list. The problem with stoneraven isn't that you get a lot of experience, it's that the exp/rage used ratio is extremely high. This means that people that can get in there have the luxury of both having a higher rage cap than lower levels (in most cases) and uses less of their rage to get the same experience. I just want to bring the ratio back to a more sensible one.

But why? People like me have been working their asses off to finally get to level 55 so we can DC in there. And with you upping the level requirement to 18 mil, I had to DC an extra 10 mil more then what we did need. We should get the luxury of the exp/rage ratio for all we have to do to be able to get into SR. Not only this, we had to pay you guys points just to go into it.

captain
01-26-2008, 02:30 PM
Increase the rate of champions ^.^ I spent 4k rage their yesterday and got 1 pair of sneakers.


But yea, i dont know about the increasing the amoutn of rage it cost, cause that will suck for the lower players who have bad gear that gives low rage per a turn. So i say just throw a cap on it. And it should be a stair cap. Like at lvl 10-20 its like 100k a day. then 20-30 its 150k a day. or something like that. Im not insisting for those to be the numbers, just using them as examples. Because all i know is there is some chick on Sigil with 123million experience, and ya should prolly ban her from the game so she can get a real life. You know anyone who hits 70 seriously has to have 0 life.

Stop using her for moneys Justin and ban her to help her out =]

We should start a BAN NO LIFERS policy. But aww, there goes all Outwars money so nvm lolol. Andways i digress,


Outwar blows, focus less on the crappy economy and the points you charge far too much for, and focus more and graphics. Like get some graphic artist and make the game 3d loser

Swudeson
01-26-2008, 02:35 PM
Increase the rate of champions ^.^ I spent 4k rage their yesterday and got 1 pair of sneakers.


But yea, i dont know about the increasing the amoutn of rage it cost, cause that will suck for the lower players who have bad gear that gives low rage per a turn. So i say just throw a cap on it. And it should be a stair cap. Like at lvl 10-20 its like 100k a day. then 20-30 its 150k a day. or something like that. Im not insisting for those to be the numbers, just using them as examples. Because all i know is there is some chick on Sigil with 123million experience, and ya should prolly ban her from the game so she can get a real life. You know anyone who hits 70 seriously has to have 0 life.

Stop using her for moneys Justin and ban her to help her out =]

We should start a BAN NO LIFERS policy. But aww, there goes all Outwars money so nvm lolol. Andways i digress,


Outwar blows, focus less on the crappy economy and the points you charge far too much for, and focus more and graphics. Like get some graphic artist and make the game 3d loser

You are really an ignorant person. Chelle has been playing for YEARS. Why not attack Tissa or MakeMeBad on Rancid for being level 61-63!? That's been up for several MONTHS! Outwar was going 3d: via Outwar V2, but that project mysteriously disappeared.

They do have graphic artists working on Crows of Power. Maybe you should get a life instead of flaming a game in which you are using the forums of. Hmmmmm...

simonrobinson
01-26-2008, 02:42 PM
I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..

all i can say is the prices and the drop rate in raven dont add up to making stoneraven worth even doing anymore.

so by raising the mobs rage in room 2 means raven will be useless to dc with also now take into account when you reach level70 there are no mobs in normal dc that give u xp from hitting them. just a few mobs in stizzy - i hit all mobs nin stizzy and grew 3k thats all has half dint give me any xp yet lv65 or below have 60% of dc where they can increase there growth.

so what are you saying here is it really game over for the lv70s

captain
01-26-2008, 02:44 PM
Aww getting so defensive eh? Thats cute. And that's exactly my point kid, she has been playing and no lifing this game for far too long. And anyone who has any common sense would have picked up I was not being serious, but hey i guess you missed that. And yea i got some spare time to burn before I go to work. This game has room for ALOT of improvement, and you get all pissy because I point out some of the huge flaws that are being over looked. If they changed the game to a 3d sort of version, or re-work the map, i bet the players would double. But not too many people want to play a game and spend money on a game in which you are a red dot on a picture. So instead of getting all defensive over a game, how about you do something productive?

Madman90
01-26-2008, 02:49 PM
What else would there be left to do in this game if it is not for raven.....

Swudeson
01-26-2008, 02:49 PM
Ok? It's saturday morning, was out late last night. Have to work in a bit, so i'm just reading up on the forums. You act as though you are the first person to point out a flaw of outwar lol. Read more forums. Did you NOT read my last post completely? Outwar V2 was ditched, aka 3d OW. They are making a 3d game called Crowns of Power. If I was on outwar and DCed for 30 minutes a day, for 5 years, i'm sure I would be level 70 as well. How is 30 minz a day having no life?

Swudeson
01-26-2008, 02:51 PM
What else would there be left to do in this game if it is not for raven.....

True, I never knew how much lvl 65+ was limited to as far as hitting mobs goes. They DEFINITELY need to add higher level DC areas then, and not in the next few months, just ASAP.

simonrobinson
01-26-2008, 02:52 PM
What else would there be left to do in this game if it is not for raven.....

thats another pt also by highering the mobs in room2 all these smaller guys who have worked hard to get there account to lv55 so they can do raven and grow like the rest now wont get that benefit.. so while the powerful crews stay strong the weaker crews stay weak and cant advance in the same speed others have already.

Madman90
01-26-2008, 02:54 PM
They not only have to add mobs, but they just have to add more content. OW is way over due for something.

Atleast that wave of war of zhul shit was fun for awhile... w/e happened to it being released every few months to do...

Swudeson
01-26-2008, 02:55 PM
Zach was fired lol. We don't even new content this second. A repeat of the War of Zhul would hold us over for a bit I think.

captain
01-26-2008, 02:56 PM
Why the hell did you just give me your life story lmfao? I really dont care. Im not talking about Crowns of Power, im talking about Outwar. So stfu baby girl. Well i gotta go to work. So yea dude.You have fun crying about your pixelated game. Byez

Madman90
01-26-2008, 02:57 PM
atleast it would for a little... war of zhul lasted like 3 weeks...

release war of zhul and have three weeks to bang heads together and bang out some ideas and get it rolling

Swudeson
01-26-2008, 03:10 PM
Why the hell did you just give me your life story lmfao? I really dont care. Im not talking about Crowns of Power, im talking about Outwar. So stfu baby girl. Well i gotta go to work. So yea dude.You have fun crying about your pixelated game. Byez

Please stay on topic, and stop flaming. I will have fun crying, thanks! Baby girl, looks like someone needs some lovin', eh captain? If that's the case, you're in the wrong forums for that.

Rampid_Justin
01-26-2008, 05:29 PM
If that was what they cared about, there would be new content for lower levels......have you seen how few quests there are for people below 35? and even above 35, we have to DC for 18 million hours at a time to try to ever get up to 60

I think that's not true at all. I played up to level 35 this summer (even before the sweet new training grounds) and there were plenty of quests up to there..

champ
01-26-2008, 06:11 PM
Still going on and on about the training grounds. News flash, we don't care.

lol

Rampid_Justin
01-26-2008, 06:15 PM
Still going on and on about the training grounds. News flash, we don't care.

lol

News flash; I wasn't responding to you. :p

champ
01-26-2008, 06:17 PM
I know, I'm an ******* and pitch in other peoples conversations.

snake
01-26-2008, 06:21 PM
I think that's not true at all. I played up to level 35 this summer (even before the sweet new training grounds) and there were plenty of quests up to there..

im not sure why all these lower lvl guys are complaining about the quests and everything that they say needs to be added before they add stuff for lvls 60 to lvl 70 guys to do. my question is why should lower guys get stuff added before us bigger guys we grew to lvl 60+ with all the same quests they did and now people my lvl get what 3 or 4 area's to dc in besides sr what you have to pay for to dc?

it isnt our fault that the guys didnt grow there accounts as much as us in the past so why should they get new lvl quests before we do?

striker373
01-26-2008, 06:22 PM
Originally Posted by medman View Post
If that was what they cared about, there would be new content for lower levels......have you seen how few quests there are for people below 35? and even above 35, we have to DC for 18 million hours at a time to try to ever get up to 60


18 million hours? i wish i could live that long, thats 750,000 days ya know, or 2054.795 years <3

Rampid_Justin
01-26-2008, 06:24 PM
im not sure why all these lower lvl guys are complaining about the quests and everything that they say needs to be added before they add stuff for lvls 60 to lvl 70 guys to do. my question is why should lower guys get stuff added before us bigger guys we grew to lvl 60+ with all the same quests they did and now people my lvl get what 3 or 4 area's to dc in besides sr what you have to pay for to dc?

it isnt our fault that the guys didnt grow there accounts as much as us in the past so why should they get new lvl quests before we do?

Umm.. you quoted me, so usually that means you're talking to me.. but.. I don't know why you're asking me that question. When did I ever say we're making < level 35 content soon?

snake
01-26-2008, 06:29 PM
Umm.. you quoted me, so usually that means you're talking to me.. but.. I don't know why you're asking me that question. When did I ever say we're making < level 35 content soon?

so what is coming soon be sides new treasury items? this is the biggest thing i hate about outwar there is never news on what is coming keep players in the dark i think i speak for most when i say this.

Domination
01-26-2008, 06:30 PM
They don't want to tell us so its a surprise maybe? and ya all these treasury updates are getting old.

Rampid_Justin
01-26-2008, 08:00 PM
so what is coming soon be sides new treasury items? this is the biggest thing i hate about outwar there is never news on what is coming keep players in the dark i think i speak for most when i say this.

Content is coming out. I've said that 100x. It's going to be sweet, but it takes a while to do, so we don't release news posts about it until it's almost done, or completely done.

nhake
01-26-2008, 08:01 PM
Content is coming out. I've said that 100x. It's going to be sweet, but it takes a while to do, so we don't release news posts about it until it's almost done, or completely done.

General stuff would be cool to know. Does it involve sets? gods? quests? etc.

Wizzy
01-26-2008, 08:15 PM
You should give us a lil hint on what'll be involved in the Enhacements :D

Rampid_Justin
01-26-2008, 08:16 PM
General stuff would be cool to know. Does it involve sets? gods? quests? etc.

All of the above? haha I'm just kidding, I have no idea. Greg would be the only one who would know, and he's very hush hush. :p

nhake
01-26-2008, 10:20 PM
All of the above? haha I'm just kidding, I have no idea. Greg would be the only one who would know, and he's very hush hush. :p

Then tell him to get his buns on here and tell us :P. He needs to give us some generalizations to build up the suspense of waiting :P.

Egnar
01-26-2008, 10:30 PM
Instead of ruining the game for everyone 55-64 how bout we just make the second part a kill quest like the first part and give them a long respawn. .

crypticlifestyle
01-27-2008, 12:45 AM
The current SR levels are fine how they are, theres a lot of players out there who deserve a chance @ doing it who arnt up to par or @ the right lvl yet... A new SR for the higher lvl's though would be nice however, then no one is left behind...Something more difficult, and challenging with new items that would be a upgradeable from the current ones...SR was a great concept, just needs to be evolved, and maybe there after add new gods that the new sr items can be used to take them down with...Re-work new resistences :-?? SR is old, and over done, economy isnt recoverable unless new content with better things are added...New quests arnt going to save the game as they are always done within a week...Re-work, re-do sr will have a longer lasting effect around here...Hell, maybe not even a SR per say but stick with the concept...

simonrobinson
01-27-2008, 03:22 AM
All of the above? haha I'm just kidding, I have no idea. Greg would be the only one who would know, and he's very hush hush. :p

now when you say hush hush do you actually mean he dont exist.

is greg like an ow mascot sitting on ya desks and every now and again you all chip in with a little bit of content lol.

anyway you guys do it all wrong there should be news flashes regular and news posts with little hints on new content.

stuff to make folk want to play on get um excited like for example if a new quest was comin and the guy you had to speak to was say jake 2 weeks before it was released send out a flash saying ohhh is jake in diamond city.

then u would get guys lookin for him to just not find him then a week to go u send another flash theres rumours jakes about...and so on

on day of release every ow player by then wants to wtf pwn jake for not being there.

Rampid_Justin
01-27-2008, 11:16 AM
now when you say hush hush do you actually mean he dont exist.

is greg like an ow mascot sitting on ya desks and every now and again you all chip in with a little bit of content lol.

anyway you guys do it all wrong there should be news flashes regular and news posts with little hints on new content.

stuff to make folk want to play on get um excited like for example if a new quest was comin and the guy you had to speak to was say jake 2 weeks before it was released send out a flash saying ohhh is jake in diamond city.

then u would get guys lookin for him to just not find him then a week to go u send another flash theres rumours jakes about...and so on

on day of release every ow player by then wants to wtf pwn jake for not being there.

If it was two weeks away we might consider something like that, but it's a lot longer. Like I said, good content takes a long time to properly develop story lines, characters, images, ideas, etc.

simonrobinson
01-27-2008, 02:32 PM
If it was two weeks away we might consider something like that, but it's a lot longer. Like I said, good content takes a long time to properly develop story lines, characters, images, ideas, etc.

i could do it in 5 minutes

xxheroinxx
01-27-2008, 05:44 PM
I really like what you did with sr... NOT... SR was great for a dc area for high levels.. I really didn't care that it had ton of exp/rage ... it just was easier to dc in there then anywhere else cause you didn't have to walk all over dc just to get to areas to kill stuff. I'd happily take the same rage to experience just if it could be done in SR..

On fabar most if not all the newbs it didn't stop them from growing by taking them out of SR.. they just DCAA out of sr.. the people your really killing are those that just dc every once in awhile to be able to do it easily.

I mean come on.. 300k+ on someone that didn't even do an SR run with a crew.. Doesn't that scream dcaa? Imagine how much manual work that would be and to imagine someone actually doing it... They wouldn't.

Domination
01-27-2008, 05:56 PM
Thats why the idea of capping exp growth should be really considered. if its say capped at 150k - 200k a day some people won't even bother.

xxheroinxx
01-27-2008, 06:01 PM
I'd say 150k cap DCED.. Now you can get more with quest xp like from sr.. but a 150k cap for the dced growth

crypticlifestyle
01-27-2008, 06:21 PM
If they cap growth, they'll also loose treasury sales...It's not going to happen...If people want to grow crazy then they should put in the work like others do to be able too...Cant cap peoples game play like that, thats just stupid...

Wizzy
01-27-2008, 08:52 PM
I agree with Steve. If you put in the hours and effort then you should be able to grow alot. The issue of people growing "insane" is an issue to take up with dcaas.

Instead of raising the level, maybe create an expansion to Raven with a higher level requirement to enter.

xxheroinxx
01-27-2008, 08:58 PM
Ah Yes.. Because you know doing 150k dced in old dc really isn't much work.. Have you tried it? i mean.. especially at high levels. Anyone dcing over 150k in old dc is dcaaing.. cause the time involved with doing that sucks. With SR dcing 150k+ was easy yes.. But old dc.. no.. If your going to make so we can't dc in SR.. then 150k cap will stop the dcaa.. cause thats all they are doing is old dc all day long.. and no human would do that.. You have to have some sort of life.

Dark_Dragon_311
01-27-2008, 11:07 PM
im not sure why all these lower lvl guys are complaining about the quests and everything that they say needs to be added before they add stuff for lvls 60 to lvl 70 guys to do. my question is why should lower guys get stuff added before us bigger guys we grew to lvl 60+ with all the same quests they did and now people my lvl get what 3 or 4 area's to dc in besides sr what you have to pay for to dc?

it isnt our fault that the guys didnt grow there accounts as much as us in the past so why should they get new lvl quests before we do?

actually, there's no quests at all for 50-54

champ
01-28-2008, 03:21 AM
actually, there's no quests at all for 50-54

There were less quests when we were 50 - 54.

kthxbai

simonrobinson
01-28-2008, 08:39 AM
I agree with Steve. If you put in the hours and effort then you should be able to grow alot. The issue of people growing "insane" is an issue to take up with dcaas.

Instead of raising the level, maybe create an expansion to Raven with a higher level requirement to enter.


i have to quote you here w1zzy u mention insane growth and then dcaa some of us have better methods to grow than a dcaa yet still get very good growth.

dont always assume that if someone grows 400k+ its a dcaa

Domination
01-28-2008, 04:48 PM
It's true that there's people out there that can dc 400k+ without a dcaa, but the people that use dcaa are getting the ones that don't suspended. so we can keep it as is now or we can have a cap added and anyone caught going over that cap by a large amount will be warned and if it happens again a suspension is put in place.

jeffers1986
01-28-2008, 05:53 PM
raise it to lv65 to buy a crate.
too many noobs doing it hence the economy flooded with raven items
also gives folk a reason to grow


How many crews are out there with enough 65s to do SR? Yours ....TFO....EMPIRE....and i think thats about it...

Wizzy
01-28-2008, 08:25 PM
i have to quote you here w1zzy u mention insane growth and then dcaa some of us have better methods to grow than a dcaa yet still get very good growth.

dont always assume that if someone grows 400k+ its a dcaa

I said "people", not everyone.

nhake
01-28-2008, 09:42 PM
actually, there's no quests at all for 50-54

I haven't done a quest since level 40 (level 54 now) and if space rangers was lvl 30 back then, I wouldn't have done a quest since level 30 :\. That's 23 levels of just dc'ing. YAY!!!!! -_- Buy the time you hit level 40 you should pretty much be done with all the quests you can do. So that leaves nothing worth while until SR. Keeping in mind the Epic 1.0 and Mini-Epic but those aren't exactly things that can substantially help you until you get later on in the quest or get lf's so you would most likely be level 55 or around there before you finish anyway.

midgetrussian
01-28-2008, 10:08 PM
I never said I was raising the level. That's not a solution in my opinion. I've already stated new content is the best way, but until that can be done, I'm just looking for temporary things that would help.

I'm really considering increasing rage cost on the part of SR that people sit and DC just to get crazy experience.. wonder how mad people would be..

No, what you should do about spawns: People mess up on the first part when they kill mobs accidentally before accepting quest...and the second area mobs always respawn. Just make mobs in the first area respawnable till you kill natas, mobs in second area respawnable till stein is dead and etc...As I view it, thats the best solution to people DCAAing in SR and that would bump up crit aug prices too if we werent able to DC as much in SR. And yea, also make the dagger last less. It does not take anyone 12 hours or however long it lasts to do SR make it last like 3-4 hours or something, so that the people who try to DCAA before they do Stein get kicked out earlier

Egnar
01-28-2008, 10:33 PM
How would that solution stop people from dcing stein if they can just stop at natas.