monaro
07-20-2008, 02:03 AM
I am just posting this thread to show my opinions on the game now from the last patch, 19/07/08.
Guess i'll start off on a few good notes. The open PVP for red/orange names is good as it allows everybody to engage in pvp if they want to, and if anybody does not want to engage in pvp they still have the option of keeping their white name and staying unguilded. It is also quite good that anyone that is killed by a player 10+ lvl's above them will not drop a chest to loot, which will prevent higher level players killing lower players and looting them, making the lower people's gaming time harder.
Its also good now that the attack bar numbers on spells now show up red when you are out of range or the target is not in sight. this allows a quick glance down at the attack bar to know when you are able to attack, instead of having to keep pressing that spell button to find out.
This is where all the good points end im affraid.
First of all, after the last patch, the amount of reagents required for spells is absolutely barbaric. For a lvl 50 character like myself for example, lvl 50 spells such as Hell Shield (inner fire) or Billowing Inferno (flame wave), require 4 of the usual reagents that you only needed 1 of before, plus one of the low drop rate reagents that are dropped in FF and Zhul. It requires enough effort as it is to have to farm for the reagents, let alone having to farm for them every day just about to get anough to last a few hours. These reagents are also required for lvl 45-50 pets, which i feel is also a bit much. Pets are used very commonly in this game, and we cannot afford to use our reagents as we need them for other spells and buffs, and as they need to be farmed and cant be bought, there is a low supply of them. These reagents should be able to be bought from the vendors, as im sure nobody would like to spend most of their gaming time trying to get simple reagents. It doesn't matter if the reagents are more expensive than normal ones, but it is too much to have to manually get them.
The next thing is when you die, health and vigor are reduced to about 10%. I think this is a bit over the top, as you need to heal yourself every time you die, and for people that cannot heal, they have to wait until their health regenerates, which can take ages. I think this should be increases to at least 50% if not 75%, as this would be much less of a hassle.
Vigor when it is at 100 i feel should either instantly fill your mana balls up or should at least go faster than it does now, as you have to wait a fair bit of time before your mana regenerate so you can heal or buff yourself or your pets. I also think that when you finish anattack, your vigor goes back up to 100 in 5's, not 20's like before the patch. This also is quite annoying having to wait to get full givor so you can heal or buff faster.
The last thing is the new chat setup. The chat shouldnt be set up so it resets back to group/say/guild chat whenever you type in World or Trade chat. OK, the 5 second rule is fair enough to stop spamming, but having to change from chat to chat constantly is very annoying.
Can everyone please provide feedback on this post, so we can try and make CoP as good as we can. Thanx.
SLASH - LVL 50 - Leader of Empire
Guess i'll start off on a few good notes. The open PVP for red/orange names is good as it allows everybody to engage in pvp if they want to, and if anybody does not want to engage in pvp they still have the option of keeping their white name and staying unguilded. It is also quite good that anyone that is killed by a player 10+ lvl's above them will not drop a chest to loot, which will prevent higher level players killing lower players and looting them, making the lower people's gaming time harder.
Its also good now that the attack bar numbers on spells now show up red when you are out of range or the target is not in sight. this allows a quick glance down at the attack bar to know when you are able to attack, instead of having to keep pressing that spell button to find out.
This is where all the good points end im affraid.
First of all, after the last patch, the amount of reagents required for spells is absolutely barbaric. For a lvl 50 character like myself for example, lvl 50 spells such as Hell Shield (inner fire) or Billowing Inferno (flame wave), require 4 of the usual reagents that you only needed 1 of before, plus one of the low drop rate reagents that are dropped in FF and Zhul. It requires enough effort as it is to have to farm for the reagents, let alone having to farm for them every day just about to get anough to last a few hours. These reagents are also required for lvl 45-50 pets, which i feel is also a bit much. Pets are used very commonly in this game, and we cannot afford to use our reagents as we need them for other spells and buffs, and as they need to be farmed and cant be bought, there is a low supply of them. These reagents should be able to be bought from the vendors, as im sure nobody would like to spend most of their gaming time trying to get simple reagents. It doesn't matter if the reagents are more expensive than normal ones, but it is too much to have to manually get them.
The next thing is when you die, health and vigor are reduced to about 10%. I think this is a bit over the top, as you need to heal yourself every time you die, and for people that cannot heal, they have to wait until their health regenerates, which can take ages. I think this should be increases to at least 50% if not 75%, as this would be much less of a hassle.
Vigor when it is at 100 i feel should either instantly fill your mana balls up or should at least go faster than it does now, as you have to wait a fair bit of time before your mana regenerate so you can heal or buff yourself or your pets. I also think that when you finish anattack, your vigor goes back up to 100 in 5's, not 20's like before the patch. This also is quite annoying having to wait to get full givor so you can heal or buff faster.
The last thing is the new chat setup. The chat shouldnt be set up so it resets back to group/say/guild chat whenever you type in World or Trade chat. OK, the 5 second rule is fair enough to stop spamming, but having to change from chat to chat constantly is very annoying.
Can everyone please provide feedback on this post, so we can try and make CoP as good as we can. Thanx.
SLASH - LVL 50 - Leader of Empire