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View Full Version : New crew upgrade ideas


quezacotl
01-17-2008, 05:07 PM
How about an Exp per turn upgrade. 500 pts buys you 10 ept for a maximum of 10/10 upgrades

Wizzy
01-17-2008, 05:15 PM
Couldn't hurt :-P There is one for Rage so might as well be one for EXP.

Domination
01-17-2008, 06:18 PM
Couldn't hurt :-P There is one for Rage so might as well be one for EXP.

Agreed, it wouldn't hurt and it would give people one more thing to buy.

quezacotl
01-17-2008, 06:22 PM
And just looking at the treasury, exp is more expensive than rage, so it has to be more expensive

makavelitehdon
01-17-2008, 09:32 PM
More upgrades for crews should be added I think. But I also think that not all crews should get upgrades, ow should set up so certain level crews can get like max upgrade. Make it so crews are set up by levels (ie they kill x amount of each gods, their lvl goes up, they break x amount of crew power and their lvl goes up etc). Like make it more intersting to upgrade the stuff, not just puff go to treasury and buy, make players work to get something, casue Im bored the way it is now, and pretty sure there are a lot of bored people.

Domination
01-17-2008, 09:35 PM
More upgrades for crews should be added I think. But I also think that not all crews should get upgrades, ow should set up so certain level crews can get like max upgrade. Make it so crews are set up by levels (ie they kill x amount of each gods, their lvl goes up, they break x amount of crew power and their lvl goes up etc). Like make it more intersting to upgrade the stuff, not just puff go to treasury and buy, make players work to get something, casue Im bored the way it is now, and pretty sure there are a lot of bored people.


Basically what your saying is that crew's should get there own exp from raids and thats how there upgrades should upgrade?

makavelitehdon
01-17-2008, 09:42 PM
No, wat im saying is that if crew would run on level system, a higher level crew would have more upgrades to choose from than a lower level crew. Upgrades still would be bough from treasury or something, but to buy the upgrades your crew has to be a specific level to purchase it

quezacotl
01-18-2008, 12:04 AM
No, wat im saying is that if crew would run on level system, a higher level crew would have more upgrades to choose from than a lower level crew. Upgrades still would be bough from treasury or something, but to buy the upgrades your crew has to be a specific level to purchase it

Interesting Idea, but wut happens if crews that are too low to upgrade have already upgraded?

Wizzy
01-18-2008, 05:02 AM
More upgrades for crews should be added I think. But I also think that not all crews should get upgrades, ow should set up so certain level crews can get like max upgrade. Make it so crews are set up by levels (ie they kill x amount of each gods, their lvl goes up, they break x amount of crew power and their lvl goes up etc). Like make it more intersting to upgrade the stuff, not just puff go to treasury and buy, make players work to get something, casue Im bored the way it is now, and pretty sure there are a lot of bored people.

I'd be interested to see how the Crew Levels thing would work out because that is a good idea except that god kills might not be a great criteria because some people's multi crews beat more gods in a week than main crews. ^_^

truemetal
01-18-2008, 05:55 AM
I would like to see some kind of special 'crew skill' that could be integrated. Like one could raise the critical hit % of everyone in the crew by 5% or something for a specific duration of time.

Wizzy
01-18-2008, 06:11 AM
Under Fire is already one of such except it targets % extra exp stripped from persons on the crew hitlist.

quezacotl
01-18-2008, 02:56 PM
I would like to see some kind of special 'crew skill' that could be integrated. Like one could raise the critical hit % of everyone in the crew by 5% or something for a specific duration of time.

Ya i like that idea, two new upgrades that increase crit % and rampage %