View Full Version : Not Able To Play
Elnof
04-02-2008, 06:14 PM
When the 'loading objects' part of the loading process is done, the game freezes. In the console, near the end, "predef not found caster" repeats about 200 times, followed by "clientCmdquest_startWhite: Unknown command." once. Also, I'm not sure if they matter, but I'm getting other errors also in the console. Here's my specs:
/-------------------------- 4/2/2008 -- 17:22:47 -----
Processor Init:
Intel Pentium 4, ~2.80 Ghz
(timed at roughly 2.79 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
joystick0 input device created.
DirectInput enabled.
Initializing chunk mappings...
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not locate texture: main/client/ui/inv/tile
Could not locate texture: main/client/ui/images/icon_frame1.png
Could not locate texture: main/client/ui/images/icon_frame1_active.png
Could not locate texture: main/client/ui/images/icon_frame1_red.png
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
setModPaths: invalid mod path directory name: 'creator'
The game looks/sounds awsome, I'd just like to be able to play it.
-NiCkO-
04-02-2008, 07:47 PM
//-------------------------- 4/3/2008 -- 01:51:21 -----
Processor Init:
Intel (unknown, Pentium Pro/II/III family), ~1.50 Ghz
(timed at roughly 1.51 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
Initializing chunk mappings...
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not locate texture: main/client/ui/inv/tile
Could not locate texture: main/client/ui/images/icon_frame1.png
Could not locate texture: main/client/ui/images/icon_frame1_active.png
Could not locate texture: main/client/ui/images/icon_frame1_red.png
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
setModPaths: invalid mod path directory name: 'creator'
Loading compiled script main/shared/vars.cs.
Loading compiled script main/shared/functions.cs.
Loading compiled script main/shared/mysql.cs.
Loading compiled script main/shared/pointStore.cs.
Loading compiled script main/version.cs.
--------- Loading MODS ---------
Loading compiled script main/main.cs.
Loading compiled script main/client/defaults.cs.
Missing file: main/server/defaults.cs!
Loading compiled script main/client/prefs.cs.
Missing file: creator/main.cs!
Error: Unable to find specified mod: creator
--------- Parsing Arguments ---------
Loading compiled script main/client/init.cs.
Missing file: main/server/init.cs!
Loading compiled script main/datablocks/main.cs.
main/main.cs (118): Unable to find function initServer
Loading compiled script main/client/ui/customProfiles.cs.
Loading compiled script main/client/canvas.cs.
Loading compiled script main/client/audio.cs.
Loading compiled script main/client/message.cs.
Loading compiled script main/client/mission.cs.
Loading compiled script main/client/missionDownload.cs.
Loading compiled script main/client/actionMap.cs.
Loading compiled script main/client/canvas.cs.
Loading compiled script main/client/audio.cs.
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 1024x768x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce 8600M GS/PCI/SSE2
Version: 2.1.1
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_blend_color
EXT_blend_minmax
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16)
WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
Loading compiled script main/client/ui/defaultProfiles.cs.
Loading compiled script main/client/ui/ConsoleDlg.gui.
Loading compiled script main/client/ui/LoadFileDlg.gui.
Loading compiled script main/client/ui/ColorPickerDlg.gui.
Loading compiled script main/client/ui/SaveFileDlg.gui.
Loading compiled script main/client/ui/MessageBoxOkDlg.gui.
Loading compiled script main/client/ui/MessageBoxCancelDlg.gui.
Loading compiled script main/client/ui/MessageBoxYesNoDlg.gui.
Loading compiled script main/client/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script main/client/ui/MessagePopupDlg.gui.
Loading compiled script main/client/ui/HelpDlg.gui.
Loading compiled script main/client/ui/RecordingsDlg.gui.
Loading compiled script main/client/ui/NetGraphGui.gui.
Loading compiled script main/client/metrics.cs.
Loading compiled script main/client/messageBox.cs.
Loading compiled script main/client/screenshot.cs.
Loading compiled script main/client/cursor.cs.
Loading compiled script main/client/help.cs.
Loading compiled script main/client/recordings.cs.
OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: 1.1
Renderer: Software
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
Continue:
-NiCkO-
04-02-2008, 07:48 PM
Loading compiled script main/client/audioProfiles.cs.
Loading compiled script main/client/ui/defaultGameProfiles.cs.
Loading compiled script main/client/ui/PlayGui.gui.
Loading compiled script main/client/ui/MainGui.gui.
Loading compiled script main/client/ui/playerList.gui.
Loading compiled script main/client/ui/targetGui2.gui.
Loading compiled script main/client/ui/InfoPopup.gui.
Loading compiled script main/client/ui/playerSelectGui.gui.
Loading compiled script main/client/ui/newCharGui.gui.
Loading compiled script main/client/ui/spellBook.gui.
Loading compiled script main/client/ui/spellBookWindow.gui.
Loading compiled script main/client/ui/trainerGui.gui.
Loading compiled script main/client/ui/bagWindow.gui.
Loading compiled script main/client/ui/DeathGui.gui.
Loading compiled script main/client/ui/manaChoiceGUi.gui.
Loading compiled script main/client/ui/guildInviteGui.gui.
Loading compiled script main/client/ui/newGuildGui.gui.
Loading compiled script main/client/ui/guildGui.gui.
Loading compiled script main/client/ui/mainMenuGui.gui.
Loading compiled script main/client/ui/startMissionGui.gui.
Loading compiled script main/client/ui/joinServerGui.gui.
Loading compiled script main/client/ui/adminEditPlayerGui.gui.
Loading compiled script main/client/ui/loadingGui.gui.
Loading compiled script main/client/ui/endGameGui.gui.
Loading compiled script main/client/ui/optionsDlg.gui.
Loading compiled script main/client/ui/remapDlg.gui.
Loading compiled script main/client/ui/itemHover.gui.
Loading compiled script main/client/ui/lootGui.gui.
Loading compiled script main/client/ui/inviteGui.gui.
Loading compiled script main/client/ui/merchantForSaleGui.gui.
Loading compiled script main/client/ui/interactionGui.gui.
Loading compiled script main/client/ui/userAdminGui.gui.
Loading compiled script main/client/ui/MacroWindow.gui.
Loading compiled script main/client/ui/mapViewGui.gui.
Could not locate texture: main/data/maps/forest.png
Loading compiled script main/client/ui/MinimapGui.gui.
Could not locate texture: main/data/maps/forest.png
Loading compiled script main/client/ui/newPointOfInterest.gui.
Loading compiled script main/client/ui/ServerSelectGui.gui.
Loading compiled script main/client/ui/stackSplitGui.gui.
Loading compiled script main/client/ui/MoneySelectGui.gui.
Loading compiled script main/client/ui/CampGui.gui.
Loading compiled script main/client/ui/NewsGlobeGui.gui.
Loading compiled script main/client/ui/NewsGlobeNewGui.gui.
Loading compiled script main/client/ui/BackendGui.gui.
Loading compiled script main/client/ui/TopGui.gui.
Loading compiled script main/client/ui/inspectionGui.gui.
Loading compiled script main/client/ui/textInputGui.gui.
Loading compiled script main/client/ui/ChannelFilterGui.gui.
Loading compiled script main/client/ui/ItemPopupGui.gui.
Loading compiled script main/client/ui/CreditsGui.gui.
Loading compiled script main/client/ui/SubmitTicketGui.gui.
Loading compiled script main/client/ui/SubmitBugGui.gui.
Loading compiled script main/client/ui/TicketQueueGui.gui.
Loading compiled script main/client/ui/TicketViewGui.gui.
Loading compiled script main/client/ui/chatGui.gui.
Loading compiled script main/client/ui/logViewGui.gui.
Loading compiled script main/client/ui/itemLogGui.gui.
Loading compiled script main/client/ui/TradeLogGui.gui.
Loading compiled script main/client/ui/TutorialGui.gui.
Loading compiled script main/client/ui/GuiPointStore.gui.
Loading compiled script main/client/ui/GuiBuyPoints.gui.
Loading compiled script main/client/ui/GuiGemming.gui.
Loading compiled script main/client/ui/GuiCopMenu.gui.
Loading compiled script main/client/ui/GuiHowToPlay.gui.
Loading compiled script main/client/ui/GuiHowToPlay2.gui.
Loading compiled script main/client/ui/GuiPointHelp.gui.
Loading compiled script main/client/ui/eulagui.gui.
Loading compiled script main/client/client.cs.
Loading compiled script main/client/player.cs.
Loading compiled script main/client/commands.cs.
Loading compiled script main/client/game.cs.
Loading compiled script main/client/missionDownload.cs.
Loading compiled script main/client/serverConnection.cs.
Loading compiled script main/client/loadingGui.cs.
Loading compiled script main/client/optionsDlg.cs.
Loading compiled script main/client/chat.cs.
Loading compiled script main/client/chatColorDefaults.cs.
Loading compiled script main/client/ManaChoiceGui.cs.
Loading compiled script main/client/playGui.cs.
Loading compiled script main/client/centerPrint.cs.
Loading compiled script main/client/usercp.cs.
Loading compiled script main/client/playerList.cs.
Loading compiled script main/client/macro.cs.
Loading compiled script main/client/groups.cs.
Loading compiled script main/client/guilds.cs.
Loading compiled script main/client/tradeOffer.cs.
Loading compiled script main/client/actionBar.cs.
Loading compiled script main/client/bagWindow.cs.
Loading compiled script main/client/playerSelect.cs.
Loading compiled script main/client/newChar.cs.
Loading compiled script main/client/trainer.cs.
Loading compiled script main/client/lootGui.cs.
Loading compiled script main/client/forSaleGui.cs.
Loading compiled script main/client/interactionGui.cs.
Loading compiled script main/client/quests.cs.
Loading compiled script main/client/newsGlobe.cs.
Loading compiled script main/client/sounds.cs.
Loading compiled script main/client/sound/music.cs.
Loading compiled script main/client/sound/ambient.cs.
Loading compiled script main/client/sound/interface.cs.
Loading compiled script main/client/EquipmentGui.cs.
Loading compiled script main/client/SpellBookWindow.cs.
Loading compiled script main/client/poi.cs.
Loading compiled script main/client/bank.cs.
Loading compiled script main/client/default.bind.cs.
Loading compiled script main/client/config.cs.
Loading compiled script main/client/submitTicket.cs.
Loading compiled script main/client/tickets.cs.
Loading compiled script main/client/achievements.cs.
Loading compiled script main/client/stats.cs.
Loading compiled script main/client/logView.cs.
Loading compiled script main/client/tutorial.cs.
Loading compiled script main/client/tutorialData.cs.
Loading compiled script main/client/points.cs.
Loading compiled script main/client/submitBug.cs.
Loading compiled script main/client/ui/petGui.gui.
Loading compiled script main/client/ui/CharacterGui.gui.
Loading compiled script main/client/ui/BankGui.gui.
Loading compiled script main/client/ui/PlayerTradeGui.gui.
Loading compiled script main/client/ui/actionBar.gui.
Binding server port to default IP
UDP initialized on port 0
INIT SPELL BAR
Engine initialized...
523 768
Adding a pending connection
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established 9517
Issuing Disconnect packet.
keyboard0 input device created.
mouse0 input device created.
Adding a pending connection
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established 9521
Issuing Disconnect packet.
keyboard0 input device created.
mouse0 input device created.
Adding a pending connection
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established 9525
Issuing Disconnect packet.
keyboard0 input device created.
mouse0 input device created.
keyboard0 input device created.
mouse0 input device created.
keyboard0 input device created.
mouse0 input device created.
Adding a pending connection
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established 9529
Issuing Disconnect packet.
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
That's my specs. works great for me, some laggs when i use winamp and also chat on msn and also playing but else its smooth as silk.
im running windows vista premium, for 2gb ram, duo core prosessor.
only thing is, CoP should rly have been released in a program form like WoW and EQ. the .net framework is rly not a good way, then u got to have great with ram and graphic card. and if it had runned within the way of wow we would have had more default options for FPS, Details, Speeds, Specs ect ect ect.. well, its till beta so lets hope for the best =)
Elnof
04-02-2008, 10:00 PM
You know, only the first sixth of what you posted was actually your specs? ;)
I don't have the .net framework, was that a requirment? I didn't see any requirements before downloading it, so I just assumed I had them all.
Firestarter
04-02-2008, 10:15 PM
i don't have net framework either, and it works great
xscooby
04-02-2008, 10:20 PM
I'm not even sure what framework is, and mine works superduper.
Elnof
04-03-2008, 06:07 AM
Then why am I not able to? I hear the sound, but I don't see anything! If I press the forward button, I hear myself move, but I'm still at the loading screen. I'm running on XP, but I don't think that should make a difference, this is made with Torque afterall.
Then why am I not able to? I hear the sound, but I don't see anything! If I press the forward button, I hear myself move, but I'm still at the loading screen. I'm running on XP, but I don't think that should make a difference, this is made with Torque afterall.
Try reinstall\update framework to 3.5\ update videocard drivers!
No-one else is getting this error(as far as I remember) so it's probably related to your computer and drivers.
Elnof
04-03-2008, 07:20 AM
So .net framework is nessisary? What's the requirment for video cards? My experiance with CG is that if you don't have a good enough video card, it just looks funky, but doesn't crash.
@Firestarter and xscooby - The .net Framework is included with Vista, so if you're using vista, you have it.
Version 3.0 is included with Vista
andylord
04-03-2008, 11:23 AM
Try reinstall\update framework to 3.5\ update videocard drivers!
No-one else is getting this error(as far as I remember) so it's probably related to your computer and drivers.
i am actually getting the same erorr loads to same bit blah blah and freezes
coolguy216
04-03-2008, 12:12 PM
well i hope by Monday they will have it fixed with the memory problems right now u need more than 1 gb of ram to play but they said they will have a patch then
andylord
04-03-2008, 12:15 PM
well i seem to have passed the loading bit now since i have updated drivers now i just need it to display what i can hear (me moving) anyone know fix for tht ?
andylord
04-03-2008, 12:37 PM
well i seem to have passed the loading bit now since i have updated drivers now i just need it to display what i can hear (me moving) anyone know fix for tht ?
quotes myself sorry if spam but omg i got in but and this is a big but -_- it chucks me off straight away once it loaded with timeout :( gonna keep trying
heres some more info on it
Connecting to: 66.45.238.162:28005
Adding a pending connection
Sending Connect challenge Request
Issuing Disconnect packet.
Got Connect challenge Response
Sending Connect Request
Connection established 13260
*** New Mission: main/data/missions/forest.mis
*** Phase 1: Download Datablocks & Targets
*** Phase 2: Download Ghost Objects
twSurfaceReference - Client Surface Reference Startup is complete.
*** Phase 3: Mission Lighting
Successfully loaded mission lighting file: 'main/data/missions/forest.ml'
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
Client Replication Startup has Happened!
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.023873 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 12000 items
generated: 11989 items due to restrictions
Lev: 4 PotNodes: 341 Used: 175 Objs: 13040 Time: 0.6100s.
Approx. 1.24Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.021884 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 11000 items
generated: 11000 items due to restrictions
Lev: 4 PotNodes: 341 Used: 257 Objs: 11724 Time: 0.3130s.
Approx. 1.15Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.002984 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 1500 items
generated: 1498 items due to restrictions
Lev: 4 PotNodes: 341 Used: 232 Objs: 1602 Time: 0.0310s.
Approx. 0.17Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 1.280000, rel_radiusY:2.500000
fxFoliageReplicator - area density: 0.000149 , area:100530.968750
*** fxFoliageReplicator sumary
asked for: 15 items
generated: 15 items due to restrictions
Lev: 3 PotNodes: 85 Used: 27 Objs: 22 Time: 0.0000s.
Approx. 0.00Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - total replication time: 0.984 seconds
fxFoliageReplicator - Client Foliage Replication Startup is complete.
Mission lighting done
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
Client Replication Startup has Happened!
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.023873 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 12000 items
generated: 11989 items due to restrictions
Lev: 4 PotNodes: 341 Used: 175 Objs: 13040 Time: 0.4370s.
Approx. 1.24Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.021884 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 11000 items
generated: 11000 items due to restrictions
Lev: 4 PotNodes: 341 Used: 257 Objs: 11724 Time: 0.2810s.
Approx. 1.15Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.002984 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 1500 items
generated: 1498 items due to restrictions
Lev: 4 PotNodes: 341 Used: 232 Objs: 1602 Time: 0.0470s.
Approx. 0.17Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 1.280000, rel_radiusY:2.500000
fxFoliageReplicator - area density: 0.000149 , area:100530.968750
*** fxFoliageReplicator sumary
asked for: 15 items
generated: 15 items due to restrictions
Lev: 3 PotNodes: 85 Used: 27 Objs: 22 Time: 0.0000s.
Approx. 0.00Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - total replication time: 0.781 seconds
fxFoliageReplicator - Client Foliage Replication Startup is complete.
Mission lighting done
Connection with server lost.
Issuing Disconnect packet.
Adding a pending connection
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established 14111
main/client/playerSelect.cs (25): PlayerPreview::setHair - wrong number of arguments.
main/client/playerSelect.cs (25): usage:
Could not locate texture: main/data/shapes/MalePlayer/0
Could not locate texture: main/data/shapes/MalePlayer/0
Could not locate texture: main/data/shapes/MalePlayer/0
Connecting to: 66.45.238.162:28005
Adding a pending connection
Sending Connect challenge Request
Issuing Disconnect packet.
Got Connect challenge Response
Sending Connect Request
Connection established 14116
*** New Mission: main/data/missions/forest.mis
*** Phase 1: Download Datablocks & Targets
*** Phase 2: Download Ghost Objects
twSurfaceReference - Client Surface Reference Startup is complete.
*** Phase 3: Mission Lighting
Successfully loaded mission lighting file: 'main/data/missions/forest.ml'
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
Client Replication Startup has Happened!
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.023873 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 12000 items
generated: 11989 items due to restrictions
Lev: 4 PotNodes: 341 Used: 175 Objs: 13040 Time: 0.7970s.
Approx. 1.24Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.021884 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 11000 items
generated: 11000 items due to restrictions
Lev: 4 PotNodes: 341 Used: 257 Objs: 11724 Time: 0.6250s.
Approx. 1.15Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.002984 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 1500 items
generated: 1498 items due to restrictions
Lev: 4 PotNodes: 341 Used: 232 Objs: 1602 Time: 0.0470s.
Approx. 0.17Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 1.280000, rel_radiusY:2.500000
fxFoliageReplicator - area density: 0.000149 , area:100530.968750
*** fxFoliageReplicator sumary
asked for: 15 items
generated: 15 items due to restrictions
Lev: 3 PotNodes: 85 Used: 27 Objs: 22 Time: 0.0000s.
Approx. 0.00Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - total replication time: 1.484 seconds
fxFoliageReplicator - Client Foliage Replication Startup is complete.
Mission lighting done
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
Client Replication Startup has Happened!
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.023873 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 12000 items
generated: 11989 items due to restrictions
Lev: 4 PotNodes: 341 Used: 175 Objs: 13040 Time: 0.4380s.
Approx. 1.24Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.021884 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 11000 items
generated: 11000 items due to restrictions
Lev: 4 PotNodes: 341 Used: 257 Objs: 11724 Time: 0.2970s.
Approx. 1.15Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.002984 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 1500 items
generated: 1498 items due to restrictions
Lev: 4 PotNodes: 341 Used: 232 Objs: 1602 Time: 0.0310s.
Approx. 0.17Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 1.280000, rel_radiusY:2.500000
fxFoliageReplicator - area density: 0.000149 , area:100530.968750
*** fxFoliageReplicator sumary
asked for: 15 items
generated: 15 items due to restrictions
Lev: 3 PotNodes: 85 Used: 27 Objs: 22 Time: 0.0000s.
Approx. 0.00Mb allocated.
*** end fxFoliageReplicator sumary ***
continue...
andylord
04-03-2008, 01:13 PM
fxFoliageReplicator - total replication time: 0.781 seconds
fxFoliageReplicator - Client Foliage Replication Startup is complete.
Mission lighting done
predef not found caster
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Connection with server lost.
Issuing Disconnect packet.
keyboard0 input device unacquired.
DirectInput deactivated.
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
Adding a pending connection
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established 15133
main/client/playerSelect.cs (25): PlayerPreview::setHair - wrong number of arguments.
main/client/playerSelect.cs (25): usage:
Could not locate texture: main/data/shapes/MalePlayer/0
Could not locate texture: main/data/shapes/MalePlayer/0
Could not locate texture: main/data/shapes/MalePlayer/0
Connecting to: 66.45.238.162:28005
Adding a pending connection
Sending Connect challenge Request
Issuing Disconnect packet.
keyboard0 input device unacquired.
DirectInput deactivated.
Got Connect challenge Response
Sending Connect Request
Connection established 15138
*** New Mission: main/data/missions/forest.mis
*** Phase 1: Download Datablocks & Targets
*** Phase 2: Download Ghost Objects
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
twSurfaceReference - Client Surface Reference Startup is complete.
*** Phase 3: Mission Lighting
Successfully loaded mission lighting file: 'main/data/missions/forest.ml'
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
Client Replication Startup has Happened!
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.023873 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 12000 items
generated: 11989 items due to restrictions
Lev: 4 PotNodes: 341 Used: 175 Objs: 13040 Time: 1.0150s.
Approx. 1.24Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.021884 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 11000 items
generated: 11000 items due to restrictions
Lev: 4 PotNodes: 341 Used: 257 Objs: 11724 Time: 0.2970s.
Approx. 1.15Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.002984 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 1500 items
generated: 1498 items due to restrictions
Lev: 4 PotNodes: 341 Used: 232 Objs: 1602 Time: 0.0470s.
Approx. 0.17Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 1.280000, rel_radiusY:2.500000
fxFoliageReplicator - area density: 0.000149 , area:100530.968750
*** fxFoliageReplicator sumary
asked for: 15 items
generated: 15 items due to restrictions
Lev: 3 PotNodes: 85 Used: 27 Objs: 22 Time: 0.0000s.
Approx. 0.00Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - total replication time: 1.375 seconds
fxFoliageReplicator - Client Foliage Replication Startup is complete.
Mission lighting done
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
TSStatic::onAdd: unable to load shape: main/data/shapes/Trees/3ddTrees/Maple/maple01.dts
[(null)] - Could not load shape file 'main/data/shapes/Trees/3ddTrees/Maple/maple01.dts'!
Client Replication Startup has Happened!
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.023873 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 12000 items
generated: 11989 items due to restrictions
Lev: 4 PotNodes: 341 Used: 175 Objs: 13040 Time: 0.4530s.
Approx. 1.24Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.021884 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 11000 items
generated: 11000 items due to restrictions
Lev: 4 PotNodes: 341 Used: 257 Objs: 11724 Time: 0.2810s.
Approx. 1.15Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 4.000000, rel_radiusY:4.000000
fxFoliageReplicator - area density: 0.002984 , area:502654.812500
*** fxFoliageReplicator sumary
asked for: 1500 items
generated: 1498 items due to restrictions
Lev: 4 PotNodes: 341 Used: 232 Objs: 1602 Time: 0.0470s.
Approx. 0.17Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - rel_radiusX: 1.280000, rel_radiusY:2.500000
fxFoliageReplicator - area density: 0.000149 , area:100530.968750
*** fxFoliageReplicator sumary
asked for: 15 items
generated: 15 items due to restrictions
Lev: 3 PotNodes: 85 Used: 27 Objs: 22 Time: 0.0000s.
Approx. 0.00Mb allocated.
*** end fxFoliageReplicator sumary ***
fxFoliageReplicator - total replication time: 0.781 seconds
fxFoliageReplicator - Client Foliage Replication Startup is complete.
Mission lighting done
keyboard0 input device created.
mouse0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
Connection with server lost.
Issuing Disconnect packet.
keyboard0 input device unacquired.
DirectInput deactivated.
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
itsjustagame
04-03-2008, 03:26 PM
just a quick questions...where are u all getting these stats for your computer and loading stuff....just curious..i would like to look mine up
Ferocity
04-03-2008, 03:43 PM
We're going to be adding the .net framework into the installer so that nobody has that issue again. As for the memory things we're working on it right now, since it is a beta the testing has helped so far a ton. Monday's patch will address some of the current issues. I got the memory down from like the 1.3 gigs it was at to 1.08 gigs. ( not a huge improvement ) but the programming squad is working hard on the issue, no biggy it'll be fixed soon have no worries.
Elnof
04-03-2008, 04:01 PM
So you need 1.08 gigs of RAM? No wonder my computer is freezing, I've only got 256 meg! I'll keep watching to see if the RAM requirements go down!
@itsjustagame -> Look in the console.log file.
xscooby
04-03-2008, 05:18 PM
Wow elnof, that's the amount of RAM, the early 90's computers had. Your stuck in the past, a 1g stick of RAM is about 70$-100$. Go get one.
Elnof
04-03-2008, 06:43 PM
Actually, I've got a 1995 Texas Instraments laptop, one of the best laptops of the time, with only 18 megs of RAM. More like late 1990's to early 2000's. I'm in the process of making my new computer, 4 gig of ram, quad processor, dual nVidia 8800GTS, nForce motherboard, the works, should last me a good 5-8 years when I'm done.
I would go get a RAM stick, but to make the upgrade worth it, I'd have to upgrade a lot more then just the RAM. Right now I've got a single Hyperthreading processor, GeForce 5, and some other old crap.
xscooby
04-04-2008, 05:39 AM
I'm not sure about that quad-core, some of them are a bit buggy, but from what it sounds, it sounds like a god computer XD.
Texas Instuments make laptops?!
Elnof
04-04-2008, 07:19 AM
Made laptops. They were good for the early 1990's, but they stopped for some reason.
steelfrenzy
04-04-2008, 02:56 PM
A 1g stick of RAM is about 70$-100$. Go get one.
*cough* http://www.newegg.com/Product/Product.aspx?Item=N82E16820134046 *cough*
oh..laptops sry http://www.newegg.com/Product/Product.aspx?Item=N82E16820144183
Elnof
04-04-2008, 04:13 PM
I might just get that, if it's only $40 for two 1gig sticks.
steelfrenzy
04-04-2008, 07:12 PM
alright well whatever you need thats about what the cost is. The first link is for desktops the second is laptops, but make sure the stats on them are correct for whatever your computer needs :P I can vouch that newegg kicks ass and im sure a lot of other people can as well.
Elnof
04-11-2008, 04:01 PM
Ok, I've upgraded RAM, and now I have 1.25GB of it. I also downloaded/installed .net 3.5, and I still can't play!
I don't think that these would cause my not being able to play, but I have an Intel Pentium 4, and XP with SP2.
EDIT -> Never mind, I just have to wait about 30 seconds before anything happens. I can play!
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