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View Full Version : New Spawn Bosses??


Superduck
01-15-2008, 10:28 PM
Isnt it time for new spawn bosses. Its been what, 2-3 years already with the same old 3.....

Make a fun one with 1000000000000000000 hp and a base attack of 500 so you can block alot ;) And make huge loots that are worth the raiding.

Heh just a suggestion.

Wizzy
01-15-2008, 10:30 PM
You mean like Blackhand or ???

Superduck
01-15-2008, 10:32 PM
Make a new boss spawn better than blackhand. Blackhand is old hes like 100 years old. Something fresh would be nice.

Domination
01-15-2008, 10:32 PM
a new one would be nice or at the leased add more stuff to sands

Wizzy
01-15-2008, 10:34 PM
LOL. Screw that. I'd be totally against a new mob like Blackhand until they remove that ridiculous 5 minute per raid thing which totally killed raiding those mobs. Blackhand hasn't died in months whereas it used to be killed in just over a week.

jZampage
01-15-2008, 10:35 PM
You need one that drops things like zhul essences - every 100 mill damage is a zhul essence or something - or at least 1/10 drops is a zhul essence

Domination
01-15-2008, 10:36 PM
can you say major multi abuse?

jZampage
01-15-2008, 10:42 PM
Its hard to do 100 mill damage on a spawn raid, let alone get 10 drops on one - jakematrix did that best and still didn't do elite. The other spectrum of this is make the boss have minimal HP so he dies fast therefore making multi crews useless on him, and also make his respawn time extremely long so it retains the rareness of zhul gear

Wizzy
01-15-2008, 10:43 PM
I don't think Zhul essences should drop in the game outside of WoZ.

NightThaProphet
01-15-2008, 10:44 PM
LOL. Screw that. I'd be totally against a new mob like Blackhand until they remove that ridiculous 5 minute per raid thing which totally killed raiding those mobs. Blackhand hasn't died in months whereas it used to be killed in just over a week.

yea would be nice if they removed the 5 min thing, ofc they might have, I don't raid it. There is no use for the 5 mion thing though with sec images now.

Domination
01-15-2008, 10:44 PM
Its hard to do 100 mill damage on a spawn raid, let alone get 10 drops on one - jakematrix did that best and still didn't do elite. The other spectrum of this is make the boss have minimal HP so he dies fast therefore making multi crews useless on him, and also make his respawn time extremely long so it retains the rareness of zhul gear

Like a once a month spawn time? if so ya that would work, say be as strong as blackhand with no 5 minute wait period. You think every crew would get in on that.

SnIpEuOuT
01-15-2008, 10:44 PM
Elemental damage/resist item drops would be nice.

Wizzy
01-15-2008, 10:47 PM
yea would be nice if they removed the 5 min thing, ofc they might have, I don't raid it. There is no use for the 5 mion thing though with sec images now.

Exactly! Thank you! ^_^ My crew will have something to do when no gods are due if that stupid 5 minute thing is gone.

NightThaProphet
01-15-2008, 10:48 PM
maybe just upgrade blackhands gods ( may have been mentioned, idk) and put some new nice aug that drop from him, maybe a pretty rare item or 2, or take the damage a crew does and convert it to points somehow that add up and have a specialty store of nice items where you can buy them.