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View Full Version : Raid update... gives all crews a fair advantage...


_Champion_
02-13-2008, 07:56 PM
I say everytime your crew kills a god SIGIL and LOWER, none of the potions gods... the raid should get upped for your crew next time.. Like have more hp and strong attack against your crew only... SO IT GIVES ALL crews a fair chance... like most crews are taking sigil unskilled and i know all the crews that can take it are gonna flame this.. but how is another crew suppose to skill up and beat them when they join 30 unskilled and pwn it??? well i think it would be a great addition for every god lower then sigil... not the 5 mans and the kro and all the pot gods

SkatrBill
02-13-2008, 08:34 PM
I say everytime your crew kills a god SIGIL and LOWER, none of the potions gods... the raid should get upped for your crew next time.. Like have more hp and strong attack against your crew only... SO IT GIVES ALL crews a fair chance... like most crews are taking sigil unskilled and i know all the crews that can take it are gonna flame this.. but how is another crew suppose to skill up and beat them when they join 30 unskilled and pwn it??? well i think it would be a great addition for every god lower then sigil... not the 5 mans and the kro and all the pot gods

useless, dc or something, everyone had to start off at the small gods, its not their faults you are starting where they have started a while back.

midgetrussian
02-13-2008, 11:29 PM
Yea what the hell? This doesnt make it fair for all crews, this makes it easier for people like you who dont wanna work your way up. And what would happen when Sigil got so strong it was impossible for a crew to take him, not matter how strong they are? That was a selfish suggestion =/

darkpoey
02-14-2008, 12:01 AM
yea.. bad idea man, work your way up... pre-skill if you can't beat him unskilled(keep emp/ste on 24/7 ... always keep atleast 10 BFA's casted)

Firestarter
02-14-2008, 12:05 AM
it's a terrible idea. so if a crew keeps killing sigil , in the end it will be harder to kill sigil than nar zhul, rofl :D

Valraven38
02-14-2008, 04:30 AM
Not the best of ideas unless there was some kind of limit, like raid can only become 50% stronger total or so. Even then its not much of a handicap, just work hard and you can work your way up there :). Make good friends is the best advice you can get :X

SkatrBill
02-14-2008, 07:24 AM
Not the best of ideas unless there was some kind of limit, like raid can only become 50% stronger total or so. Even then its not much of a handicap, just work hard and you can work your way up there :). Make good friends is the best advice you can get :X

and what happens when the crews can beat sigil as easily as they were before? do you complain more or what...?

abandit99
02-14-2008, 10:51 AM
the server would get clogged up with new crews being made to take these gods.

Valraven38
02-14-2008, 02:32 PM
It cost points to make crews now though, and im not really complaining im just saying thats about the only way the idea would work feasibly :X I don't mind how it is now.

Egnar
02-14-2008, 02:34 PM
It cost points to make crews now though, and im not really complaining im just saying thats about the only way the idea would work feasibly :X I don't mind how it is now.
So? You think that matters?. . .Crew takes the gods for a month, getting points in the process then move onto a new crew.

bluedthunder
02-15-2008, 10:01 PM
i like the idea, sorta give your crew some 'excitemen/surprise'. Being on the edge...not knowing if your crew will win or not. i like it

OMFGsPaZz
02-16-2008, 03:52 AM
the idea has ups and downs.
like what blued said...it would add more excitement to top crews, but even then...most top crews can skill up and join 30 accounts faster than lower lv crews.
and like everyone else is saying, it is kindaof a selfish idea.
and say your crew does take sigil 2 times, and its too strong for you...then what?
complain more?
things are fine how they are.(most things)

barashkukor
02-16-2008, 08:15 AM
What a terrible idea.

My crew is not bad at the moment (27-34 is our range) and we can't take any gods.
But we are trying.
Its a tough road.
Now you want to make so that when we finally can do it and be able to reap the benefits of all our hardwork we will have to work some more to do it again?

The crews that are slamming these gods unskilled won't be having any troubles for a while, and they have the points to disolve the crew and ove to another one while you and me are still scrapping for inches.

Way to think of a way to screw the little guy.